Swift 3 Game Development
Language: English
Published by Packt Publishing, 2017
- Softcover
- New

Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK
AbeBooks seller since January 28, 2020
Condition: New
US$ 55.41
Quantity: Over 20 available
Add to basketSeller Inventory # 29164662-n
- Title
- Swift 3 Game Development
- Author
- Stephen Haney
- Publisher
- Packt Publishing
- Publication year
- 2017
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1787127753
- ISBN 13
- 9781787127753
- Edition
- 2nd Edition
Key Features
- Create and design games for iPhone and iPad using SpriteKit and Swift 3.0
- Learn the core fundamentals of SpriteKit game development and mix and match techniques to customize your game
- This step-by-step practical guide will teach you to build games from scratch using little-known tips and strategies for maximum fun
Book Description
Swift is the perfect choice for game development. Developers are intrigued by Swift 3.0 and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.
This book starts by introducing SpriteKit and Swift's new features that can be used for game development. After setting up your first Swift project, you will build your first custom class, learn how to draw and animate your game, and add physics simulations.
Then, you will add the player character, NPCs, and powerups. To make your game more fun and engaging, you will learn how to set up scenes and backgrounds, build fun menus, and integrate with Apple Game Center to add leaderboards and achievements. You will then make your game stand out by adding animations when game objects collide, and incorporate proven techniques such as the advanced particle system and graphics. Finally, you will explore the various options available to start down the path towards monetization and publish your finished games to the App Store.
By the end of this book, you will be able to create your own iOS games using Swift and SpriteKit.
What you will learn
- Deliver powerful graphics, physics, and sound in your game by using SpriteKit
- Set up the scene using the new capabilities of the scene editor and custom classes
- Maximize gameplay with little-known tips and strategies for fun and repeatable action
- Make use of animations, graphics, and particles to polish your game
- Understand the current mobile monetization landscape to choose the best option for your own situation
- Integrate your game with Game Center so that your players can share their high scores and achievements
- Publish your game to the App Store and enjoy people playing your games
About the Author
Stephen Haney has written two books on iOS game development. He began his programming journey at the age of 8 years on a dusty, ancient laptop using BASIC. He has been fascinated with building software and games ever since. Now well versed in multiple languages, he enjoys programming as a creative outlet the most. He believes that indie game development is an art form-- an amazing combination of visual, auditory, and psychological challenges--rewarding to both the player and the creator.
He enjoyed writing this book and sincerely hopes that it directly furthers your career or hobby.
Table of Contents
- Designing Games with Swift
- Sprites, Camera, Action!
- Mix in the Physics
- Adding Controls
- Spawning Enemies, Coins, and Power-ups
- Generating a Never-Ending World
- Implementing Collision Events
- Polishing to a Shine - HUD, Parallax Backgrounds, Particles, and More
- Adding Menus and Sounds
- Standing Out in the Crowd with Advanced Features
- Choosing a Monetization Strategy
- Integrating with Game Center
- Ship It! Preparing for the App Store and Publication
"Synopsis" may belong to another edition of this title.
About the Author
"About the title" may belong to another edition of this title.
GreatBookPricesUK
Woodford Green, United Kingdom
AbeBooks seller since January 28, 2020
Shipping rates from United Kingdom to U.S.A.
| Item | 10 to 27 business days | 10 to 30 business days |
|---|---|---|
| First item | US$ 20.29 | US$ 20.29 |
Payment methods
Store description
Specialty
TradeBooksSeller's business information
Far Corner Europe Limited
19-20 Bourne Court, 19-20 Bourne Court
Woodford Green, United Kingdom IG8 8HD
Terms of sale
Company Name: GreatBookPricesUK
Legal Entity: Far Corner Europe Limited
Address: 19-20 Bourne Court, Southend Road, Woodford Green Essex, UK IG8 8HD
Registration #: 10691061
Authorized representative: Danielle Hainsey
Shipping terms
Our warehouses across the globe are fully operational without substantial delays. We are working hard and continue to overcome the daily challenges presented by COVID-19. There have been reports that delivery carriers are experiencing large delays resulting in longer than normal deliveries to customers. See USPS's website for further detail. We would like to apologize in advance if your item arrives later than the expected delivery due date.
Internal processing of your order will take about 1-2 business days. Please allow an additional 4-14 business days for Media Mail delivery. We have multiple ship-from locations - MD,IL,NJ,UK,IN,NV,TN & GA