Swift Game Programming for Absolute Beginners
Language: English
Published by Apress 2015-07, 2015
- Softcover
- New

Seller: Chiron Media, Wallingford, United KingdomChiron Media
AbeBooks seller since August 2, 2010
Condition: New
US$ 58.23
Quantity: 10 available
Add to basketSeller Inventory # 6666-IUK-9781484206515
- Title
- Swift Game Programming for Absolute Beginners
- Author
- Egges, Arjan
- Publisher
- Apress 2015-07
- Publication year
- 2015
- Condition
- New
- Binding
- PF
- Language
- English
- ISBN 10
- 1484206517
- ISBN 13
- 9781484206515
"Concepts of game programming are explained well, and no prior knowledge of Swift language programming is required. ... The images and audio provided are professional and clean." William Fahle, Computing Review, May 31, 2016
Swift Game Programming for Absolute Beginners teaches Apple’s Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time – a double win!
The four games you’ll develop while reading this book are:
- Painter
- Tut’s Tomb
- Penguin Pairs
- Tick Tick
The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. You’ll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way you’ll learn the language, but always in the context of fun and games.
Swift is Apple’s new programming language introduced in 2014 to replace Objective-C as the main programming language for iOS devices and Mac OS X. Swift is a must learn language for anyone targeting Apple devices, and Swift Game Programming for Absolute Beginners provides the most fun you’ll ever have in stepping over the threshold toward eventual mastery of the language.
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About the Author
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Chiron Media
Wallingford, United Kingdom
AbeBooks seller since August 2, 2010
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Reading, United Kingdom RG30 1DZ
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