Teach Yourself Internet Game Programming With Java in 21 Days

Morrison, Michael

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ISBN 10: 1575211483 ISBN 13: 9781575211480
Published by Sams, 1996
Used Soft cover

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Gently read. May have name of previous ownership, or ex-library edition. Binding tight; spine straight and smooth, with no creasing; covers clean and crisp. Minimal signs of handling or shelving. 100% GUARANTEE! Shipped with delivery confirmation, if you're not satisfied with purchase please return item for full refund. Ships USPS Media Mail. Seller Inventory # OTV.1575211483.VG

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Synopsis:

Teach Yourself Internet Game Programming with Java in 21 Days teaches you everything from artificial intelligence to multiplayer Internet game programming. You will be guided step by step through action/arcade Java game programming.
You will also learn debugging techniques, sprite animation, object-oriented programming, and how to add interactive Java games to your own Web site. And by the time you complete this book, you will have created four complete Internet games with Java!

From the Publisher: Game developers will turn to this book for the latest information on Game programming technology. It shows in detail how to use Java to program games for interactive use on the Internet and World Wide Web. Since the Net represents the next evolutionary step for game programming, this book is sure to be a hit. - Details information on the Java Developer's kit, class libraries, and multi-player gaming

- Covers Java's SDK and teaches ways to exploit its power in game programming

- CD-ROM includes the source code from the book and sample applications and demo software from the leading Internet game development companies

"About this title" may belong to another edition of this title.

Bibliographic Details

Title: Teach Yourself Internet Game Programming ...
Publisher: Sams
Publication Date: 1996
Binding: Soft cover
Condition: very_good

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ISBN 10: 1575211483 ISBN 13: 9781575211480
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Paperback. Condition: Very Good. Internet Game Programming with Java This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. Seller Inventory # 7719-9781575211480

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Morrison, Michael
Published by Sams, 1996
ISBN 10: 1575211483 ISBN 13: 9781575211480
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paperback. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Seller Inventory # S_397408831

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Mike Morrison
Published by Sams Publishing 01/07/1996, 1996
ISBN 10: 1575211483 ISBN 13: 9781575211480
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Condition: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee. Seller Inventory # 6545-9781575211480

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Morrison, Michael
Published by Sams, 1996
ISBN 10: 1575211483 ISBN 13: 9781575211480
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Mike Morrison
ISBN 10: 1575211483 ISBN 13: 9781575211480
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Paperback. Condition: Very Good. Intended for programmers producing games for the Internet, this manual details the development of four full Internet games. Assuming some working knowledge of Java, the text focuses on the advanced features of game development and includes a CD-Rom that offers sample applications and demo software. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged. Seller Inventory # GOR002511790

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