Traitor's Manual (Paranoia XP)
Gareth Hanrahan
Sold by Noble Knight Games, Fitchburg, WI, U.S.A.
AbeBooks Seller since May 7, 2013
Used - Soft cover
Condition: Used - Very good
Ships within U.S.A.
Quantity: 1 available
Add to basketSold by Noble Knight Games, Fitchburg, WI, U.S.A.
AbeBooks Seller since May 7, 2013
Condition: Used - Very good
Quantity: 1 available
Add to basketMongoose Publishing Paranoia XP Traitor's Manual (VG+) Manufacturer: Mongoose Publishing Product Line: Paranoia XP Type: Softcover Code: MGP6632 Copyright Date: 2004 Author: Gareth Hanrahan Page Count: 96 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: WARNING! TREASON! These files can CORRUPT YOUR MIND The PARANOIA roleplaying game's many secret societies are illegal. Dissemination of their doctrines in Alpha Complex is forbidden. Therefore, your friend The Computer politely orders you to beware of THE TRAITOR'S MANUAL! This unforgivably comprehensive guide details, for players and Gamemasters alike, all 16 secret societies in the PARANOIA XP rulebook, from Anti-Mutant and the Communists to Psion, PURGE and the Sierra Club. Lengthy individual writeups describe, in appalling depth, each society's feuding factions, devious recruiting methods, code names, loyalty tests, means of advancement and current activities. Oh yes, a crafty PARANOIA player might think it helpful, even fun, to learn specific message-drop points and black market sites, ways to avoid surveillance or sabotage Troubleshooters in rival societies, and even the means to obtain Emergency Bathroom Break Tickets. Citizens of untested loyalty might be tempted to read secrets and scandalous gossip: * The Death Leopard Cool Scale (treason scored by Style, Scale, Witnesses, Annoyance and Clearance of Citizen Injured) * The apocalyptic First Church of Christ Computer-Programmer sect, Church of the Impending Reboot * What a Computer Phreak can do with PDC.remcall(ME.fin).ac(04).set=univ.fin(gsbch).acloan(4,notrace,10000,0) * The Romantics' timeline of history ("Very Old Times: Jesus builds Stonehenge. Frodo defeats Voldemort and saves the world. The Great Age: A mighty President arises and conquers the world to save it from terrorists.") But do not be deceived! Exposure to these dangerous ideas may encourage insubordination, sedition, free thought and excessive bathroom breaks. This cannot be permitted! If you fail to comply with The Computer's directive, YOU ARE A TRAITOR! Only a TRAITOR would buy, own, read, study, exploit, extend or propagate THE TRAITOR'S MANUAL! (EXCEPTION: The Computer generously permits all citizens to read the list of 14 forms required to replace a broken showerhead. Thank you for your cooperation.) In this 96-page supplement for PARANOIA, charmingly illustrated by Jim Holloway: * Lots of society secrets for players and Gamemasters * Utter absence of annoying no-talent game fiction * 'Down and Out in Alpha Complex,' a complete mission * Treason rising like seductive perfume from every page.
Seller Inventory # 2148608683
Acclaimed publisher Mongoose has brought Paranoia back for a new generation, focussing on a surreal, twisted vision of the future where players are positively encouraged to betray each other merely to survive. There has never been a roleplaying game like it!
With a full supporting programme of future products already in development, Paranoia is destined to once more provide roleplayers with the sort of frantic gaming experience that proved so popular at the game’s inception.
"About this title" may belong to another edition of this title.
NOBLE KNIGHT GAMES
2835 Commerce Park Dr.
Fitchburg, WI 53719
608-758-9901 | contact@nobleknight.com
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