Unity 2D Game Development Cookbook
Claudio Scoalstici
Sold by AHA-BUCH GmbH, Einbeck, Germany
AbeBooks Seller since August 14, 2006
New - Soft cover
Condition: Neu
Quantity: 1 available
Add to basketSold by AHA-BUCH GmbH, Einbeck, Germany
AbeBooks Seller since August 14, 2006
Condition: Neu
Quantity: 1 available
Add to basketnach der Bestellung gedruckt Neuware - Printed after ordering.
Seller Inventory # 9781783553594
Over 50 hands-on recipes that leverage the features of Unity to help you create 2D games and game prototypes
This book is intended for both professionals game developers and hobbist who are interested in making games with Unity. Users are expected to have knowledge of basics / fundamentals of unity 2D game development and should have a working knowledge of C#.
Unity is a powerful game development engine that provides rich functionalities to create 2D and 3D games.
Unity 2D Game Development Cookbook is a practical guide to creating games with Unity. The book aims to serve the purpose of exploring problematic concepts in Unity for 2D game development, offering over 50 recipes that are easy to understand and to implement, thanks to the step-by-step explanations and the custom assets provided. The practical recipes provided in the book show clearly and concisely how to do things right in Unity. By the end of this book, you'll be near "experts" when dealing with Unity. You will also understand how to resolve issues and be able to comfortably offer solutions for 2D game development.
Claudio Scolastici
Claudio Scolastici is an Italian game designer with a background as a researcher in the fields of psychology, artificial intelligence, and cognitive science. He is employed by Italian game developer SpinVector as Technical Game Designer and Unity specialist. In November 2013, he released a book titled Mobile Game Design Essentials for Packt Publishing, as well as tutorials about AI modeling and scripting at Digital-Tutors.
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