Unity 5. X Game AI Programming Cookbook
Palacios, Jorge
Sold by Better World Books: West, Reno, NV, U.S.A.
AbeBooks Seller since March 14, 2016
Used - Soft cover
Condition: Used - Very good
Ships within U.S.A.
Quantity: 3 available
Add to basketSold by Better World Books: West, Reno, NV, U.S.A.
AbeBooks Seller since March 14, 2016
Condition: Used - Very good
Quantity: 3 available
Add to basketUsed book that is in excellent condition. May show signs of wear or have minor defects.
Seller Inventory # 42431082-75
Unity 5 comes fully packaged with a toolbox of powerful features to help game and app developers create and implement powerful game AI. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This practical Cookbook covers both essential and niche techniques to help you be able to do that and more.
This Cookbook is engineered as your one-stop reference to take your game AI programming to the next level. Get to grips with the essential building blocks of working with an agent, programming movement and navigation in a game environment, and improving your agent's decision making and coordination mechanisms - all through hands-on examples using easily customizable techniques. Discover how to emulate vision and hearing capabilities for your agent, for natural and humanlike AI behaviour, and improve them with the help of graphs. Empower your AI with decision-making functions through programming simple board games such as Tic-Tac-Toe and Checkers, and orchestrate agent coordination to get your AIs working together as one.
Jorge Palacios is a software developer with seven years of professional experience. He has committed the last four years to game development working in various positions; from tool developer, to lead programmer. His main focus is AI and gameplay programming, and currently he works with Unity and HTML5. He's also a game development instructor, speaker, and game jam organizer.
You can find more about him on http://jorge.palacios.co
Jorge Palacios
Jorge Palacios is a software developer with seven years of professional experience. He has committed the last four years to game development working in various positions; from tool developer, to lead programmer. His main focus is AI and gameplay programming, and currently he works with Unity and HTML5. He's also a game development instructor, speaker, and game jam organizer. You can find more about him on http://jorge.palacios.co
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