Unity Game Development Cookbook
Paris Buttfield-Addison, Jonathon Manning, Tim Nugent
Sold by Rarewaves USA, OSWEGO, IL, U.S.A.
AbeBooks Seller since June 10, 2025
New - Soft cover
Condition: New
Quantity: Over 20 available
Add to basketSold by Rarewaves USA, OSWEGO, IL, U.S.A.
AbeBooks Seller since June 10, 2025
Condition: New
Quantity: Over 20 available
Add to basketFind out how to use the Unity Game Engine to its fullest for both 3D and 2D game development-from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you'll get started in two ways: First, you'll learn about the Unity game engine by following very brief exercises that teach specific features of the software Second, this tutorial-oriented guide provides a collection of snippets that solve common gameplay problems, like determining if a player has completed a lap in a race Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible so you can move onto the next step in the project. Unity Game Development Cookbook is ideal for beginning to intermediate Unity developers. Beginners will get a broad immersion into the Unity development environment, while intermediate developers will learn how to apply the foundational Unity skills they have to solve real game development problems.
Seller Inventory # LU-9781491999158
Discover how to use the Unity game engine to its full potential for both 3D and 2D game development--from the basics of scripting to useful tricks in gameplay, behavior, and animation. With this problem-solving cookbook, you'll get started in two ways:
First, you'll learn about the Unity game engine through brief recipes that teach specific features of the software and scripting systems.
Second, you'll apply a collection of snippets to address common gameplay scenarios, such as properly keeping score.
Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible. This book is ideal for beginning to intermediate Unity developers.
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