The Unity Game Engine and the Circuits of Cultural Software

Benjamin Nicoll

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Language: English

Published by Springer Sep 2019, 2019

3030250113 / 9783030250119

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This item is printed on demand - Print on Demand Titel. Neuware -Videogames were once made with a vast range of tools and technologies, but in recent years a small number of commercially available 'game engines' have reached an unprecedented level of dominance in the global videogame industry. In particular, the Unity game engine has penetrated all scales of videogame development, from the large studio to the hobbyist bedroom, such that over half of all new videogames are reportedly being made with Unity. This book provides an urgently needed critical analysis of Unity as 'cultural software' that facilitates particular production workflows, design methodologies, and software literacies. Building on long-standing methods in media and cultural studies, and drawing on interviews with a range of videogame developers, Benjamin Nicoll and Brendan Keogh argue that Unity deploys a discourse of democratization to draw users into its 'circuits of cultural software'. For scholars of media production, software culture, and platform studies, this book provides a framework and language to better articulate the increasingly dominant role of software tools in cultural production. For videogame developers, educators, and students, it provides critical and historical grounding for a tool that is widely used yet rarely analysed from a cultural angle.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 136 pp. Englisch.

Seller Inventory # 9783030250119

Title
The Unity Game Engine and the Circuits of Cultural Software
Author
Benjamin Nicoll
Publisher
Springer Sep 2019
Publication year
2019
Condition
Neu
Binding
Buch
Language
English
ISBN 10
3030250113
ISBN 13
9783030250119
Item weight
298 grams
Dimensions
216x153x13 mm

buchversandmimpf2000

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