The Universal Space Combat System (Paperback)
Steve Metze
Sold by CitiRetail, Stevenage, United Kingdom
AbeBooks Seller since June 29, 2022
New - Soft cover
Condition: New
Ships from United Kingdom to U.S.A.
Quantity: 1 available
Add to basketSold by CitiRetail, Stevenage, United Kingdom
AbeBooks Seller since June 29, 2022
Condition: New
Quantity: 1 available
Add to basketPaperback. The purpose of the Universal Space Combat System is to create an easy-to-learn, easy-to-play futuristic miniatures-based space combat system that can work with Role-Playing-Games (RPGs), as a stand along space skirmish game, as a space campaign game, or for massive fleet combats. It takes into account a giant variety of technological levels, and can be used as a stand-alone skirmish, fleet, or campaign game, or used to replace or augment any already existing space combat systems in other game systems, specifically RPGs. Part of the simplicity of the game is that ships are considered agile or armed enough that ship facings don't have any bearing on the combat, and momentum is assumed nullified by giant gyroscopes, inertial dampening fields, or other technology. Another key aspect of the game is that the ships use dice both to represent their power level and abilities, as well as their damage, rather than tracking it as two different numbers and having to erase and rewrite those numbers as ships take damage and make repairs. At the same time, ships are afforded a wide variety of weapons, defenses, miscellaneous systems, and maneuvers. This game specifically splits up portions of the rules into either a SCIENCE fiction (SCIfi) setting, such as the game Traveller or the show Firefly, or a science FICTION (sciFI) type setting, such as Star Trek, Star Wars, etc - Essentially, space fights that look cool, or space fights that are based more on realism, with the ability for players to mix and match aspects of each as they see fit. It allows for space combat in worlds where ships tow each other by grappling hooks or by tractor beams, where space marines board by teleporting onto the other ship or by laser-cutting open holes in the hull, and where faster-than-light travel happens by a single instantaneous jump, or by traveling days in a warp bubble that allows ships to chase and fight each other while moving. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Seller Inventory # 9781451541823
"About this title" may belong to another edition of this title.
Orders can be returned within 30 days of receipt.
Please note that titles are dispatched from our US, Canadian or Australian warehouses. Delivery times specified in shipping terms. Orders ship within 2 business days. Delivery to your door then takes 7-14 days.
| Order quantity | 7 to 60 business days | 7 to 14 business days |
|---|---|---|
| First item | US$ 50.01 | US$ 50.01 |
Delivery times are set by sellers and vary by carrier and location. Orders passing through Customs may face delays and buyers are responsible for any associated duties or fees. Sellers may contact you regarding additional charges to cover any increased costs to ship your items.