Stop feeling lost in game development. This book provides a clear, practical roadmap to building your first complete game in Unreal Engine, from concept to a shippable product.
This guide is your complete hands-on companion to mastering the core concepts of modern game development. It starts with the basics of the Unreal Editor, teaching you how to bring your ideas to life with visual scripting and Blueprints. You will learn how to create interactive gameplay, build a reactive UI, and add sound and visual flair to your world.
The book then shows you how to integrate C++, the industry's most powerful programming language, into your workflow. You will build a powerful hybrid system that leverages C++ for performance-critical tasks and Blueprints for rapid prototyping. Finally, you will learn the professional practices of a developer, from debugging and optimization to packaging and publishing your game for PC, consoles, and mobile.
What's inside this Book?
A clear, project-based approach that focuses on building a full game.
Comprehensive guides to both Unreal Engine 5 Blueprints and C++.
Practical lessons on building AI with Behavior Trees and NavMeshes.
Best practices for profiling and optimizing your game for peak performance.
Step-by-step instructions for packaging and publishing your game to major platforms.
Are you ready to build your first game? Start your journey today and turn your creative vision into a tangible reality.