AR and VR Using the Webxr API: Learn to Create Immersive Content with Webgl, Three.Js, and A-Frame (Paperback or Softback)
Language: English
Published by Apress 12/25/2020, 2020
- Softcover
- New

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AR and VR Using the Webxr API: Learn to Create Immersive Content with Webgl, Three.Js, and A-Frame.
Seller Inventory # BBS-9781484263174
- Title
- AR and VR Using the Webxr API: Learn to Create Immersive Content with Webgl, Three.Js, and A-Frame (Paperback or Softback)
- Author
- Baruah, Rakesh
- Publisher
- Apress 12/25/2020
- Publication year
- 2020
- Condition
- New
- Book Type
- Book
- Binding
- Paperback or Softback
- Language
- English
- ISBN 10
- 1484263170
- ISBN 13
- 9781484263174
- Item weight
- 1.09 pounds
Gain an in-depth knowledge in immersive web development to create augmented reality (AR) and virtual reality (VR) applications inside web browsers using WebXR API, WebGL, Three.js, and A-Frame. This project-based book will provide the practice and portfolio content to make the most of what the futures of spatial computing and immersive technology have to offer.
Beginning with technical analysis of how web browsers function, the book covers programming languages such as WebGL, JavaScript, and HTML, with an eye on a complete understanding of the WebXR lifecycle. You'll then explore how contemporary web browsers work at the code level and see how to set up a local development server and use it with the Visual Studio Code IDE to create 3D animation in the WebGL programming language.
With a familiarity of the web-rendering pipeline in place, you’ll venture on to WebGL abstractions such as the Three.js JavaScript library and Mozilla’s A-Frame XRFramework, which use WebXR to create high-end visual effects. In the final projects of the book, you’ll create an augmented reality web session for an Android phone device, and create a VR scene in A-Frame (built on Three.js) to demo essential components of the WebXR API pertaining to user positioning and interaction.
Game engines have become common-place for the creation of mixed reality content. However, developers not interested in learning entirely new workflows may be better suited to work within a medium almost universally open to all―the web; AR and VR Using the WebXR API will show you the way.
- Master the creation of virtual reality and augmented reality features for web page
- Prepare to work as an immersive web developer with a portfolio of projects in sought-after technologies
- Review the fundamentals of writing shaders in WebGL
- Experience the unity between client, server, and cloud architecture as it applies to location-based AR
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BargainBookStores
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