Vector Analysis For Computer Graphics
Vince, John
Sold by Romtrade Corp., STERLING HEIGHTS, MI, U.S.A.
AbeBooks Seller since April 17, 2013
New - Hardcover
Condition: New
Quantity: 1 available
Add to basketSold by Romtrade Corp., STERLING HEIGHTS, MI, U.S.A.
AbeBooks Seller since April 17, 2013
Condition: New
Quantity: 1 available
Add to basketThis is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Seller Inventory # ABNR-93332
Vector analysis is relatively young in the history of mathematics, however, in the short period of its existence it has become a powerful and central tool in describing and solving a wide range of geometric problems, many, of which, arise in computer graphics. These may be in the form of describing lines, surfaces and volumes, which may touch, collide, intersect, or create shadows upon complex surfaces.
Vector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context of computer graphics. The author shows why vectors are useful and how it is possible to develop analytical skills in manipulating the vector algebra. Each topic covered is placed in the context of a practical application within computer graphics.
The book is divided into eleven chapters covering the mathematical foundations of vector algebra and its application to lines, planes, intersections, rotating vectors, vector differentiation, projections, rendering and motion.
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