Video Game Design : Principles and Practices from the Ground Up
Language: English
Published by Fairchild Books, 2016
- Softcover
- Used

Seller: Better World Books, Mishawaka, IN, U.S.A.Better World Books
AbeBooks seller since August 3, 2006
Condition: Used - Very good
US$ 15.07
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Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Seller Inventory # 39072129-75
- Title
- Video Game Design : Principles and Practices from the Ground Up
- Author
- Salmond, Michael
- Publisher
- Fairchild Books
- Publication year
- 2016
- Condition
- Very Good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 147256748X
- ISBN 13
- 9781472567482
- Item weight
- 2.253 pounds
- Dimensions
- N/A
- Series
- Book 1 of 1: Required Reading Range
Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design.
Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals provide fascinating insights into this creative field, and each chapter concludes with a workshop project to help you put what you've learnt into practice to plan and develop your own games.
With over 200 images from some of the best-selling, most creative games of the last 30 years, this is an essential introduction to industry practice, helping readers develop practical skills for video game creation. This book is for those seeking a career making video games as part of a studio, small team or as an independent creator. It will guide you from understanding how games engage, entertain and communicate with their audience and take you on a journey as a designer towards creating your own video game experiences.
Interviewees include:
James Portnow, CEO at Rainmaker Games
Brandon Sheffield, Gamasutra.com/Game Developer magazine
Steve Gaynor, co-founder The Fullbright Company (Gone Home)
Kate Craig, Environment Artist. The Fullbright Company (Gone Home)
Adam Saltsman, creator of Canabalt & Gravity Hook
Jake Elliott & Tamas Kemenczy, Cardboard Computer (Kentucky Route Zero)
Tyson Steele, User Interface Designer, Epic Games
Tom Francis, Game Designer, Gunpoint & Floating Point
Kareem Ettouney, Art Director, Media Molecule. Little Big Planet 1 & 2, Tearaway.
Kenneth Young, Head of Audio, Media Molecule
Rex Crowle, Creative Lead, Media Molecule
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Better World Books
Mishawaka, IN, U.S.A.
AbeBooks seller since August 3, 2006
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Better World Books (https://www.BetterWorldBooks.com) is a for-profit, socially conscious business and a global online bookseller that collects and sells new and used books online, matching each purchase with a book donation. Each sale generates funds for literacy and education initiatives in the U.S., the UK, and around the world. Since its launch in 2003, Better World Books has raised $33 million for libraries and literacy, donated over 32 million books, and reused or recycled more than 397 million books.…
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