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- Used

Seller: World of Books Inc, Montgomery, IL, U.S.A.World of Books Inc
AbeBooks seller since March 23, 2026
Condition: Used - Good
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Add to basketItem description from seller
This is the first major collection of media studies scholarship on video games as a unique medium and object of study.
Seller Inventory # CIN0415965799G
- Title
- The Video Game Theory Reader
- Author
- Mark Jp Wolf
- Publisher
- Routledge
- Publication year
- 2003
- Condition
- Good
- Binding
- Paperback
- Language
- English
- ISBN 10
- 0415965799
- ISBN 13
- 9780415965798
In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. Today, video games make up a multi-billion dollar industry that rivals television and film.
The Video Game TheoryReader brings together exciting new work on the many ways video games are reshaping the face of entertainment and our relationship with technology. Drawing upon examples from widely popular games ranging from Space Invaders to Final Fantasy IX and Combat Flight Simulator 2, the contributors discuss the relationship between video games and other media; the shift from third- to first-person games; gamers and the gaming community; and the important sociological, cultural, industrial, and economic issues that surround gaming.
The Video Game TheoryReader is the essential introduction to a fascinating and rapidly expanding new field of media studies.
"Synopsis" may belong to another edition of this title.
About the Author
Mark J. P. Wolf is Assistant Professor of Communications at Concordia University, Wisconsin. A pioneering scholar of video game studies, he is editor of The Medium of theVideo Game. Bernard Perron is Assistant Professor of Cinema at the University of Montréal.
"About the title" may belong to another edition of this title.
World of Books Inc
Montgomery, IL, U.S.A.
AbeBooks seller since March 23, 2026
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