Videogame Atlas: Mapping Interactive Worlds. This item is unavailable.
Language: English
Published by Thames & Hudson, 2022
- Hardcover
- New

Seller: Russell Books, Victoria, BC, CanadaRussell Books
AbeBooks seller since June 1, 1996
Condition: New
US$ 52.00
Item description from seller
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Seller Inventory # ING9780500024232
- Title
- Videogame Atlas: Mapping Interactive Worlds
- Author
- Pearson, Luke Caspar
- Publisher
- Thames & Hudson
- Publication year
- 2022
- Condition
- New
- Binding
- hardcover
- Language
- English
- ISBN 10
- 0500024235
- ISBN 13
- 9780500024232
A dazzling look at modern videogame worlds seen through an architectural lens, utilizing maps, diagrams, and graphic illustrations to take readers inside the art of virtual world building.
A dazzling look at modern videogame worlds seen through an architectural lens, utilizing maps, diagrams, and graphic illustrations to offer new perspectives on the art of virtual world building. Videogame Atlas presents a journey through twelve well-known videogame worlds via panoramic maps, intricate exploded diagrams, and detailed illustrations. The book offers a playful new way of seeing these beloved virtual worlds using the practices and academic rigor that underpins real-world architectural theory.
Titles such as Minecraft, Assassin's Creed Unity, and Final Fantasy VII are explored in exhaustive detail through over 200 detailed illustrations of the micro and macro, each with supporting commentary and architectural theory. Taking influence from high-end architectural monographs, the book is carefully designed to the smallest of details and its production is intricately executed.
This book, printed in five colors, with neon ink throughout, is a culmination of Luke and Sandra’s work, which includes founding the Videogame Urbanism studio at the Bartlett School of Architecture, UCL that promotes the use of game technologies in architectural education.
250 color illustrations"Synopsis" may belong to another edition of this title.
About the Author
Sandra Youkhana is an architectural designer who runs the studio, You + Pea. Together with Luke Caspar Pearson, Sandra founded the Videogame Urbanism studio at the Bartlett School of Architecture, University College London that promotes the use of game technologies in architectural education. Their work explores the integration of videogame technologies into architectural design, leading conversations on how games can engage new participants in the design of cities.
"About the title" may belong to another edition of this title.