WebGL Beginner's Guide
Cantor, Diego
From WeBuyBooks, Rossendale, LANCS, United Kingdom
Seller rating 5 out of 5 stars
AbeBooks Seller since November 14, 2005
Used - Soft cover
Quantity: 1 available
Add to basketFrom WeBuyBooks, Rossendale, LANCS, United Kingdom
Seller rating 5 out of 5 stars
AbeBooks Seller since November 14, 2005
Quantity: 1 available
Add to basketAbout this Item
Most items will be dispatched the same or the next working day. An apparently unread copy in perfect condition. Dust cover is intact with no nicks or tears. Spine has no signs of creasing. Pages are clean and not marred by notes or folds of any kind. Seller Inventory # wbs4175024683
Bibliographic Details
Title: WebGL Beginner's Guide
Publisher: Packt Pub Ltd
Publication Date: 2012
Binding: Soft cover
Condition: Like New
About this title
Diego Cantor is a software engineer with experience in government, education, finance, enterprise resource planning (ERP) and data warehouse (DWH) projects. He has also been appointed as instructor at the Faculty of Engineering at the Universidad de los Andes (Colombia) in the department of Systems Engineering.
He did an internship at the CREATIS lab in Lyon, France. During that internship he implemented a component model based on the OSGi standards for medical imaging applications. After that, he did an internship at the Australian e-Health Research Centre in Brisbane, Australia, working on imaging analysis techniques and applying them to the study of Alzheimer's disease.
During his graduate studies, Diego worked on the processing of medical images (MRI) in 3D. This work led him to work with VTK and ITK and later on to research on technologies to improve state of the art medical imaging visualization and medical simulation systems.
Currently he is a PhD student at the University of Western Ontario in Canada. There, he works on computational methods to correlate MRI to digital histology imaging.
Diego speaks English, Spanish, and French.
Brandon Jones has been developing WebGL demos since the technology first began appearing in browsers in early 2010. He finds that it's the perfect combination of two aspects of programming that he loves, allowing him to combine eight years of web development experience and a life-long passion for real-time graphics.
Brandon currently works with cutting-edge HTML5 development at Motorola Mobility.
"About this title" may belong to another edition of this title.
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