Hundreds of graphics coding examples and tips and tricks are provided. It features a complete presentation of specific DirectDraw-based solutions, computer graphics algorithms, and a primer on computer graphics theory, which is also helpful for game developers. The book also teaches how to control every aspect of Windows bitmaps, reliably render/capture images to the printer and other devices, and compressing and decompressing images.
Chandler develops image processing and graphics-based applications for both Windows and XWindows.
Fotsch is a freelance developer who specializes in DirectX technology. He has more than 15 years experience in developing games and other graphics-intensive applications.