Women and Video Game Modding (Paperback)

Bridget Whelan

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Language: English

Published by McFarland & Co Inc, Jefferson, NC, 2020

1476667438 / 9781476667430

Series: Book 16 of 33 - Studies in Gaming

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Paperback. The world of video games has long revolved around a subset of its player base: straight, white males aged 18-25. Highly gendered marketing in the late 1990s and early 2000s widened the gap between this perceived base and the actual diverse group who buy video games. Despite reports from the Entertainment Software Association that nearly half of gamers identify as female, many developers continue to produce content reflecting this imaginary audience. Many female gamers are in turn modifying the games. "Modders" alter the appearance of characters, rewrite scenes and epilogues, enhance or add love scenes and create fairy tale happy endings. This is a collection of new essays on the phenomenon of women and modding, focusing on such titles as Skyrim, Dragon Age, Mass Effect and The Sims. Topics include the relationship between modders and developers, the history of modding, and the relationship between modding and disability, race, sexuality and gender identity. These essays examine the phenomenon of women and modding, focusing on such titles as Skyrim, Dragon Age, and The Sims. Topics include the relationship between modders and developers, the history of modding, and the relationship between modding and disability, race, sexuality and gender identity. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.

Seller Inventory # 9781476667430

Title
Women and Video Game Modding (Paperback)
Author
Bridget Whelan
Publisher
McFarland & Co Inc, Jefferson, NC
Publication year
2020
Condition
new
Binding
Paperback
Language
English
ISBN 10
1476667438
ISBN 13
9781476667430
Series
Book 16 of 33: Studies in Gaming

AussieBookSeller

Truganina, VIC, Australia

5-star seller

AbeBooks seller since June 22, 2007

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Truganina, VIC Australia 3029