Writing Game Histories (Paperback)
Esther Wright
Sold by Grand Eagle Retail, Bensenville, IL, U.S.A.
AbeBooks Seller since October 12, 2005
New - Soft cover
Condition: New
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Add to basketSold by Grand Eagle Retail, Bensenville, IL, U.S.A.
AbeBooks Seller since October 12, 2005
Condition: New
Quantity: 1 available
Add to basketPaperback. This book offers an accessible introduction to the dynamic intersection between history and games, and the flourishing discipline of Historical Game Studies. From the representation of the past found in games with historical themes and settings- both digital and analogue- to the histories we might write about games, their development, use and the cultures and discourses that surround them, these methods offer something very new to the study of history.How do we approach games as objects of historical study, or as ways of creating narratives and representations of the past? What methods and approaches do we need to account for when understanding the complex and multifaceted histories of games, as well as the myriad ways in which games have and continue to engage with history? Writing Game Histories answers these questions and more, offering the perfect guide to this rapidly growing and increasingly popular field of research, and provides an invaluable resource for considering its future. This book is a practical guide for students on the different strategies employed by historians when studying the history of games, in addition to representations of the past within historical games. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Seller Inventory # 9781350468269
This book offers an accessible introduction to the dynamic intersection between history and games, and the flourishing discipline of Historical Game Studies. From the representation of the past found in games with historical themes and settings- both digital and analogue- to the histories we might write about games, their development, use and the cultures and discourses that surround them, these methods offer something very new to the study of history.
How do we approach games as objects of historical study, or as ways of creating narratives and representations of the past? What methods and approaches do we need to account for when understanding the complex and multifaceted histories of games, as well as the myriad ways in which games have and continue to engage with history? Writing Game Histories answers these questions and more, offering the perfect guide to this rapidly growing and increasingly popular field of research, and provides an invaluable resource for considering its future.
Heiko Feldner is Senior Lecturer in Modern German History at Cardiff University, UK.
Heiko Feldner is co-director of the Centre for Ideology Critique and Žižek Studies at Cardiff University, UK. He is also the General Editor of Bloomsbury's Writing History series on historiography and historical theory, and a Fellow of the Royal Historical Society, London. A former lecturer in the departments of political economy and history at the University of Halle-Wittenberg, Germany, he has written several books, including Zizek: Beyond Foucault (with F. Vighi, Palgrave 2007).
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