Writing for Games (Paperback)
Language: English
Published by Taylor & Francis Ltd, London, 2026
- Softcover
- New

Seller: CitiRetail, Stevenage, United KingdomCitiRetail
AbeBooks seller since June 29, 2022
Condition: New
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Paperback. Focusing on the independent videogames sector, this second edition of Writing for Games offers resources for communication, collaboration, reflection, and advocacy, inviting the reader to situate their practice in a centuries-long heritage of storytelling, as well as considering the material affordances of videogames and the practical realities of working in game development processes.Structured into three parts, Theory considers the craft of both games and writing from a theoretical perspective, covering vocabulary for both game and story practices. Case Studies uses three specific game case studies to explore the theory presented in Part I, and seven in-depth interviews with well-known game writers that excavate their craft. The Practical Workbook offers a series of provocations, tools, and exercises that gives the reader the means to refine and develop their writing, not just for now but also as part of a lifelong practice.The updated new edition adds the in-depth interview section and also contains brand-new material on writing for and within genre, on how to be a good collaborator, a section on the problem of using AI/LLMs in your practice, and a new introduction.Writing for Games: Theory and Practice (Second Edition) is an approachable, entry-level text for anyone interested in the craft of writing for videogames. This new edition of Writing for Games offers resources for communication, collaboration, reflection, and advocacy, inviting the reader to situate their practice in a centuries-long heritage of storytelling, as well as considering the material affordances and the practical realities of working in game development processes. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…
Seller Inventory # 9781041158325
- Title
- Writing for Games (Paperback)
- Author
- Hannah Nicklin
- Publisher
- Taylor & Francis Ltd, London
- Publication year
- 2026
- Condition
- new
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1041158327
- ISBN 13
- 9781041158325
- Edition
- 2nd Edition
Focusing on the independent videogames sector, this second edition of Writing for Games offers resources for communication, collaboration, reflection, and advocacy, inviting the reader to situate their practice in a centuries-long heritage of storytelling, as well as considering the material affordances of videogames and the practical realities of working in game development processes.
Structured into three parts, Theory considers the craft of both games and writing from a theoretical perspective, covering vocabulary for both game and story practices. Case Studies uses three specific game case studies to explore the theory presented in Part I, and seven in-depth interviews with well-known game writers that excavate their craft. The Practical Workbook offers a series of provocations, tools, and exercises that gives the reader the means to refine and develop their writing, not just for now but also as part of a lifelong practice.
The updated new edition adds the in-depth interview section and also contains brand-new material on writing for and within genre, on how to be a good collaborator, a section on the problem of using AI/LLMs in your practice, and a new introduction.
Writing for Games: Theory and Practice (Second Edition) is an approachable, entry-level text for anyone interested in the craft of writing for videogames.
"Synopsis" may belong to another edition of this title.
About the Author
Hannah Nicklin is an award-winning narrative and game designer, writer, and academic who has been practising for over 15 years. She works hard to create playful experiences that see people and make people feel seen and also argues for making games a more radical space through mentoring, advocacy, and redefining processes. Trained as a playwright, Nicklin moved into interactive practices after completing a PhD in the field, has run a mid-sized indie studio, and has contributed significantly to, or directed, five shipped titles.
She wrote this book for you.
"About the title" may belong to another edition of this title.
CitiRetail
Stevenage, United Kingdom
AbeBooks seller since June 29, 2022
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