Writing for Interactive Media is a comprehensive how-to guide that demystifies the complex process of interactive writing. Authors Samsel and Wimberley examine the constantly-evolving arena of interactive storytelling, exploring the entire gamut of multimedia activity from Internet soap operas to educational kiosks to ongoing experiments which take gaming narratives from the living room to players across the globe.
The book teaches everything writers need to know about the emerging craft of interactive writing from character and story issues to compensation. The authors reveal how to create design proposals, interactive screenplays, and flow modules that will meet the rigid standards of industry professionals. Full of innovative techniques tailored for the interactive environment, this is an indispensable tool for writers seeking to expand their markets and venture into the realm of interactive media.
Jon Samsel currently teaches a course in writing for interactive multimedia at the UC Irvine Digital Arts Program. A frequent lecturer at industry seminars and events, he is the writer and producer of The Killer Content Workbook for Apple Computer, Inc. and co-author of How to Write Books That Sell. He lives in San Francisco, California.