Xna 4.0 Game Development by Example
5 ratings by Goodreads
Language: English
Published by Packt Publishing, Limited, 2011
- Softcover
- New

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Softcover
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pp. 424.
Seller Inventory # 2697770985
- Title
- Xna 4.0 Game Development by Example
- Author
- Kurt Jaegers
- Publisher
- Packt Publishing, Limited
- Publication year
- 2011
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1849692408
- ISBN 13
- 9781849692403
This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of Visual Basic would be needed to kickstart your game development.
"Synopsis" may belong to another edition of this title.
About the Author
Kurt Jaegers is a database administrator by day, and a long-time hobbyist game developer, having built games for everything from the Commodore 64 to the Xbox 360. He is the owner of xnaresources.com, one of the earliest XNA-focused tutorial websites.
"About the title" may belong to another edition of this title.
Books Puddle
Woodside, NY, U.S.A.
4-star seller
AbeBooks seller since November 22, 2018
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