Zune Game Development using XNA 3.0

Language: English

Published by Apress, 2009

1430218614 / 9781430218616

  • Softcover
  • New
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Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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Softcover

Condition: New

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nach der Bestellung gedruckt Neuware - Printed after ordering - XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. While creating games for Zune is, in many ways, similar to working on the other platforms, it also presents its own unique set of challenges and opportunities. Smaller screens, limited storage, and less processing power all affect the way you need to think about designing and implementing your games. Zune Game Development Using XNA 3.0 is a comprehensive book that will guide you through the many aspects of XNA game development and their specific implementations on the Zune platform. The book addresses Zune game development concepts in detail and shows you how to apply them in practical, step-by-step examples, building complete, working XNA 3.0 examples along the way that you can download and play.

Seller Inventory # 9781430218616

Title
Zune Game Development using XNA 3.0
Author
Dan Waters
Publisher
Apress
Publication year
2009
Condition
Neu
Binding
Taschenbuch
Language
English
ISBN 10
1430218614
ISBN 13
9781430218616
Item weight
809 grams
Dimensions
235x191x24 mm

AHA-BUCH GmbH

Einbeck, Germany

5-star seller

AbeBooks seller since August 14, 2006

Shipping rates from Germany to U.S.A.

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