Alan has spent the last twenty years at the intersection of entertainment, technology and social entrepreneurship. He is currently President and Co-Founder of E-Line Media, a developer and publisher of games that help players understand and shape the world. Alan has worked on impact game projects with the Gates Foundation, MacArthur Foundation, NSF, USAID, DARPA, White House OSTP, California Endowment, Cook Inlet Tribal Council, Games for Change, Google, Sesame Workshop, MIT Center for Bits and Atoms and the ASU Center for Games and Impact.
Prior to E-Line, Alan was CEO of netomat, a member of the executive management team that rebuilt Activision from bankruptcy into an industry leader as well as a film critic and filmmaker. He has published articles on video games and social impact in Scientific American, Education Week, Huffington Post, Slate and Knowledge Quest. Alan serves on the Board of FilmAid International and Advisory Boards for PBS Kids New Media, iCivics and the Joan Ganz Cooney Center For Educational Media and Research (Sesame Workshop). He is also on the Advisory Board and former Chairman of Games for Change