Terry Borst

Terry Borst's traditional screenwriting credits include co-credit on the TV movie sequel to the Robert DeNiro film "Midnight Run" (MIDNIGHT RUNAROUND), the independent feature film PRIVATE WAR, and numerous episodes of the BBC action-adventure television series BUGS, syndicated in over 30 countries. He also co-wrote a fantasy/adventure series pilot for the BBC titled THE NEW ADVENTURES OF KING ARTHUR. In addition, he has performed uncredited rewrites on USA Cable movies and independent features, and developed screenplays for the producers of "The Hunt for Red October" and various independent producers in Hollywood. As of summer 2018, he is screenwriter and executive producer for 2-WAY (@2waythemovie on social media), a feature film targeting the end of 2018 for production. Other feature film screenplays are actively in development and targeting production in 2019/2020.

Within the realm of "emergent media", Terry co-wrote the interactive movies WING COMMANDER III and WING COMMANDER IV. (The screenplay for III won the Academy of Interactive Arts and Sciences "Cybie" for Best Writing; the screenplay for IV was nominated for a Computer Game Developers Association Spotlight Award; both games have been honored with numerous awards.) His commercial videogame work includes co-writing much of the screenplay for Microsoft's epic space adventure FREELANCER.

In the 2000s he wrote the screenplay and collaborated on the game design for: 1) LEADERS, a Paramount Digital Entertainment R&D videogame set in newly liberated Afghanistan that trained Army captains in leadership; and 2) FULLY INVOLVED, a Compelling Technologies simulation training firefighters in incident command. Later in the decade, Terry consulted on cutting-edge artificial intelligence applications in the realm of narrative technologies for simulations and virtual worlds.

Terry has written or co-written several books, including:

* MASTERING CELTX, the first comprehensive text- and tradebook devoted to Celtx, the all-in-one media preproduction solution. This book offers extensive tutorials on all of the key features in Celtx, along with solid coverage of the Celtx Script app and Celtx Studios, a project management and collaboration "cloud" platform.

* END TO END GAME DEVELOPMENT, focusing on the entirety of the development, production and post-production process for simulations, serious games and independent games.

* STORY AND SIMULATIONS FOR SERIOUS GAMES, a look at how classical Hollywood story concepts can aid in the developing of immersive serious games and simulations -- based on case studies.

For more than a decade, Terry wrote a regular column in the Writers Guild trade magazine Written By on the topic of screenwriting and media convergence.

From 2010-2018, he taught all levels of undergraduate screenwriting at Santa Fe University of Art and Design, and has previously taught screenwriting at Moorpark College, USC's School for Cinematic Arts, UCLA Extension Writers Program, Santa Fe Community College, the Banff Centre for the Arts, and several writing conferences. Beginning August 2018, he is Visiting Faculty at Ringling College of Art+Design. More information can be found at: http://www.terryborst.com.

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