Bradley W. Schenck

Although I wrote some short fiction in the late 1970s and non-fiction in the late 1980s and early 1990s, I'm much better known these days for my online work at web sites like 'Retropolis' and 'Thrilling Tales of the Downright Unusual', where I peddle my art and stories; and probably best known for my Pulp-O-Mizer pulp magazine cover generator.

In a two-man team with Michal Todorovic I designed the 1993 game 'The Labyrinth of Time' (Electronic Arts) and created all its art myself. I spent many years as an artist and art director in the computer games business, including a couple of titles you might even have heard of ('I Have No Mouth, and I Must Scream'; 'Dinotopia'; and several Star Trek titles for Interplay and Activision). Since then I've done a bit of freelance illustration work alongside my work in web development.

My illustrated book 'Slaves of the Switchboard of Doom' was published by Tor Books in 2017.