My name is Simon, and I'm a videogame designer, researcher, and critic.
I'm a doctoral student in the Digital Media program at the Georgia Institute of Technology. I have been a research assistant on Ian Bogost's Journalism and Games project for three years now, serving as an editor for the project blog. I study procedural rhetoric in relation to the evolution of genre. For my dissertation I'll be studying the design and culture of e-sports.
I also do freelance criticism for Kill Screen and Paste magazines.