Matt is a man of many hats: an IGDA Foundation Scholar in 2013, he’s now a producer with a decade of experience in game development, lecturer at the SAE University College, and a published author. With experience developing a variety of games from physical educational exhibit pieces to commercial releases on consoles, his experience in the industry is broad. He completed a Masters by research on games industry leadership to seek ways to help train the next generation of leaders, interviewing current practitioners and leaders in the industry to gather their insights. This informed his writing of the book Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams. He is now pursuing another two books looking at other ways working conditions can be improved for current and future game developers.