Language: English
Published by Morgan & Claypool Publishers, 2017
ISBN 10: 1627056971 ISBN 13: 9781627056977
Seller: suffolkbooks, Center moriches, NY, U.S.A.
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Seller: suffolkbooks, Center moriches, NY, U.S.A.
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Language: English
Published by Springer International Publishing AG, Cham, 2017
ISBN 10: 3031014642 ISBN 13: 9783031014642
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condition: new. Paperback. This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation.This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researchers will also benefit from this book, since it gives a comprehensive overview of mathematical approaches that are particularly useful in character modeling, deformation, and animation. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
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Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
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Condition: New. 2nd edition NO-PA16APR2015-KAP.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
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Hardcover. Condition: Very Good. Hardcover, xii + 164 pages, NOT ex-library. Limited signs of gentle wear. Book is clean and bright with unmarked text, free of inscriptions and stamps, firmly bound. Issued without a dust jacket. -- The material included in this book provides selected presentations given at the international symposium MEIS2014. The book aims to provide a unique venue where various issues in computer graphics (CG) application fields are discussed by mathematicians as well as CG researchers and practitioners. The target audience is not limited to researchers in academia but also those in industries with a strong interest in digital media creation, scientific visualization and visual engineering. -- Contents: - Geometry: - A Geometric Approach to Elasticity, Contact, and Design; Computer Graphics in Minimal Surface Theory; Explicit Formula and Extension of the Discrete Power Function Associated with the Circle Patterns of Schramm Type; On Connectivity of Discretized 2D Explicit Curve; / - Animation: - Fast Implicit Simulation of Flexible Trees; Probe-Type Deformers; Controllable Skeleton-Sheets Representation Via Shape Diameter Function; Superresolution from Principal Component Models by RKHS Sampling; / - Visual Perception and Illusion: - From Mathematical Study of Visual Information Processing in the Brain to Image Processing; Computational Creation of a New Illusionary Solid Sign with Shading Effect; / - Simulation and Sampling: - Mathematical Model for Epidermal Homeostasis; A Prior Reduced Model of Dynamical Systems; Real-Time Volume Visualization for Large-Scale Grid-Based Fluid Simulations on Distributed Multi-GPU System; Importance Sampling for Cloth Rendering Under Environment Light; Index.
Condition: New.
Condition: New.
Language: English
Published by Springer International Publishing AG, Cham, 2017
ISBN 10: 3031014642 ISBN 13: 9783031014642
Seller: AussieBookSeller, Truganina, VIC, Australia
Paperback. Condition: new. Paperback. This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation.This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researchers will also benefit from this book, since it gives a comprehensive overview of mathematical approaches that are particularly useful in character modeling, deformation, and animation. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
US$ 134.11
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Add to basketCondition: New. In.
Condition: New.
Language: English
Published by Springer Verlag, Japan, Tokyo, 2014
ISBN 10: 4431550062 ISBN 13: 9784431550068
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condition: new. Hardcover. This book presents revised versions of the best papers selected from the symposium Mathematical Progress in Expressive Image Synthesis (MEIS2013) held in Fukuoka, Japan, in 2013. The topics cover various areas of computer graphics (CG), such as surface deformation/editing, character animation, visual simulation of fluids, texture and sound synthesis and photorealistic rendering. From a mathematical point of view, the book also presents papers addressing discrete differential geometry, Lie theory, computational fluid dynamics, function interpolation and learning theory. This book showcases the latest joint efforts between mathematicians, CG researchers and practitioners exploring important issues in graphics and visual perception.The book provides a valuable resource for all computer graphics researchers seeking open problem areas, especially those now entering the field who have not yet selected a research direction. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
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Add to basketGebunden. Condition: New.
Condition: New. pp. 200.
Seller: Mispah books, Redhill, SURRE, United Kingdom
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Add to basketpaperback. Condition: Very Good. Very Good. Dust Jacket may NOT BE INCLUDED.CDs may be missing. SHIPS FROM MULTIPLE LOCATIONS. book.
Seller: moluna, Greven, Germany
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Seller: Revaluation Books, Exeter, United Kingdom
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Add to basketHardcover. Condition: Brand New. 2014 edition. 187 pages. 9.25x6.25x0.75 inches. In Stock.
Language: English
Published by Springer Japan, Springer Japan Jun 2014, 2014
ISBN 10: 4431550062 ISBN 13: 9784431550068
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany
Buch. Condition: Neu. Neuware -This book presents revised versions of the best papers selected from the symposium ¿Mathematical Progress in Expressive Image Synthesis¿ (MEIS2013) held in Fukuoka, Japan, in 2013. The topics cover various areas of computer graphics (CG), such as surface deformation/editing, character animation, visual simulation of fluids, texture and sound synthesis and photorealistic rendering. From a mathematical point of view, the book also presents papers addressing discrete differential geometry, Lie theory, computational fluid dynamics, function interpolation and learning theory. This book showcases the latest joint efforts between mathematicians, CG researchers and practitioners exploring important issues in graphics and visual perception.The book provides a valuable resource for all computer graphics researchers seeking open problem areas, especially those now entering the field who have not yet selected a research direction.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 200 pp. Englisch.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
US$ 190.99
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Add to basketCondition: New. In.
Language: English
Published by Springer Japan, Springer Japan, 2014
ISBN 10: 4431550062 ISBN 13: 9784431550068
Seller: AHA-BUCH GmbH, Einbeck, Germany
Buch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book presents revised versions of the best papers selected from the symposium 'Mathematical Progress in Expressive Image Synthesis' (MEIS2013) held in Fukuoka, Japan, in 2013. The topics cover various areas of computer graphics (CG), such as surface deformation/editing, character animation, visual simulation of fluids, texture and sound synthesis and photorealistic rendering. From a mathematical point of view, the book also presents papers addressing discrete differential geometry, Lie theory, computational fluid dynamics, function interpolation and learning theory. This book showcases the latest joint efforts between mathematicians, CG researchers and practitioners exploring important issues in graphics and visual perception.The book provides a valuable resource for all computer graphics researchers seeking open problem areas, especially those now entering the field who have not yet selected a research direction.
Condition: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar.
Language: English
Published by Springer Japan, Springer Japan Aug 2016, 2016
ISBN 10: 4431562400 ISBN 13: 9784431562405
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany
Taschenbuch. Condition: Neu. Neuware -This book presents revised versions of the best papers selected from the symposium ¿Mathematical Progress in Expressive Image Synthesis¿ (MEIS2013) held in Fukuoka, Japan, in 2013. The topics cover various areas of computer graphics (CG), such as surface deformation/editing, character animation, visual simulation of fluids, texture and sound synthesis and photorealistic rendering. From a mathematical point of view, the book also presents papers addressing discrete differential geometry, Lie theory, computational fluid dynamics, function interpolation and learning theory. This book showcases the latest joint efforts between mathematicians, CG researchers and practitioners exploring important issues in graphics and visual perception.The book provides a valuable resource for all computer graphics researchers seeking open problem areas, especially those now entering the field who have not yet selected a research direction.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 200 pp. Englisch.