paperback. Condition: New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Paperback. Pages Number: 262 Language: Chinese. Publisher: Ocean Press Windows Phone is one of the three major platforms of mobile development. the book is DevDiv mobile development community moderator. a fellow member in the summary of the practical experience in the development of the platform. a comprehensive introduction to Silverlight application development and XNA game development methods and techniques. The book is divided into application development articles and game development articles. Application development articles. including the preview of Windows Phone platform. Silverlight development foundation. UI controls. the basic concepts and features of the applications. data storage and operations. network communications. push notifications. Chapter 14; game development articles. including the XNA Hello world. the XNA production of common components of the 2D games. create a XNA game menu of nine chapters.Four Satisfaction guaranteed,or money back.
ISBN 10: 7502780653 ISBN 13: 9787502780654
Seller: liu xing, Nanjing, JS, China
paperback. Condition: New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Pages Number: 400 Publisher: Ocean Pub. Date :2011-08-01 version 1. Mobile development into the Android. iOS. Windows Phone the three pillars of the times. third-party software manufacturers to implement multi-platform strategy in general. developers often need to conversion between different platforms. To help the reader in a certain platform. Quick Start. and other analog learning platform. DevDiv mobile development community moderator. prepared jointly by a senior member of this whole mobile development platform solutions (ANDROID IOS WINDOWS PHONE). The whole mobile development platform solutions (ANDROID IOS WINDOWS PHONE) the main content: This book deals with 25 mobile development in the classic problem. and were given Android. iOS. Windows Phone platform for the three respective solutions. covering the Mobile developers face common development problems. Scope: This book for Android. iOS. Windows Phone either platform for beginning and intermediate developers to use and reference. but also helps developers to quickly learn a single platform for other platforms. Contents: Chapter 1 development environment to build 1.1 Android development environment to build 1.2 iOS development environment to build 1.3 Windows Phone development environment set up in Chapter 2 the use of 2.1 Android emulator emulator 2.2 iOS Simulator 2.3 Windows Phone Emulator 3.1 Chapter 3 debug method Android Debug 3.2 iOS debugging 3.3 Windows Phone Debugging Chapter 4 touch screen 4.1 Android touch screen 4.2 iOS touch screen 4.3 Windows Phone Touch Screen Chapter 5 UI controls 5.1 Android common controls 5.2 iOS common controls 5.3 Windows Phone commonly used controls in Chapter 6 double-buffered drawing 6.1 Android dual buffer double buffer drawing drawing 6.2 iOS 6.3 Windows Phone Chapter 7 double buffering drawing thread operation 7.1 Android operating 7.2 iOS thread thread thread operation 7.3 Windows Phone operating in Chapter 8 Web Application Web Application 8.1 Android 8.2 iOS network applications 8.3 Windows Phone Network Application No. 9 multi-language support and encoding format encoding knowledge 9.2 Android 9.1 multi-language support and encoding 9.3 iOS multi-language support and encoding 9.4 Windows Phone support for multiple languages ??and encoding format for Chapter 10 10.1 Android mobile information access phone information 10.2 iOS Get mobile access to information 10.3 Windows Phone mobile information resources for Chapter 11 11.1 Android resources using picture picture picture using 11.2 iOS resource use 11.3 Windows Phone to use the image resource files Chapter 12. SD card operation 12.1 Android operating documents and SD card 12.2 iOS file and operating 12.3 Windows Phone SD Card SD card file and database operations. operating in Chapter 13 13.1 Android database operations 13.2 iOS database operations 13.3 Windows Phone database operations Chapter 14 14.1 Android called third-party library called 14.2 iOS third-party third-party libraries library calls 14.3 Windows Phone calls third-party libraries Chapter 15 text messages. phone. mail 15.1 Android SMS. telephone. mail 15.2 iOS SMS. telephone. mail 15.3 Windows Phone SMS. telephone. e-mail Chapter 16 to start at boot 16.1 Android boot from the start 16.2 iOS boot from the start 16.3 WindowsPhone boot from the start of chapter 17 of the agenda and schedule with alarm clock alarm clock 17.1 Android 17.2 iOS schedule and calendar and alarm clock 17.3 Windows Phone Chapter 18 wallpapers. screensavers. Widget18.1 Android wallpaper. screensavers. Widget18.2 iOS wallpaper. screensavers. Widget18.3 Windows Phone wallpaper. screensaver. Widget Chapter 19 19.1 Android Timer Timer mechanism mechanism 19.2 iOS Timer mechanism 19.3 Windows Phone Timer mechanism for Chapter 20 20.1 Android XML-related knowledge. knowledge of XML in XML-related 20.2 iOS knowledge 20.3 Windows Phone knowle.