Gingold Chaim (31 results)

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  • Language: English

    Published by The MIT Press, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Bellwetherbooks, McKeesport, PA, U.S.A.Bellwetherbooks

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    paperback. Condition: Good. Bruise/tear to cover.

  • Language: English

    Published by The MIT Press (edition ), 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

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    Paperback. Condition: Very Good. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

  • Language: English

    Published by The MIT Press (edition ), 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: BooksRun, Philadelphia, PA, U.S.A.BooksRun

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    Paperback. Condition: New. The item is brand new, never used or read. It's in perfect condition and may include supplements and/or access codes or come shrink-wrapped.

  • Language: English

    Published by The MIT Press, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Books From California, Simi Valley, CA, U.S.A.Books From California

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    paperback. Condition: Fine.

  • Language: English

    Published by The MIT Press, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Books From California, Simi Valley, CA, U.S.A.Books From California

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    paperback. Condition: Very Good.

  • Language: English

    Published by The MIT Press, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

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  • Language: English

    Published by The MIT Press, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

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  • Language: English

    Published by MIT Press Ltd, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    Paperback. Condition: new. Paperback. A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing.A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing.Building SimCity explores the history of computer simulation by chronicling one of the most influential simulation games ever made: SimCity. As author Chaim Gingold explains, Will Wright, the visionary designer behind the urban planning game, created SimCity in part to learn about cities, appropriating ideas from traditions in which computers are used as tools for modeling and thinking about the world as a complex system. As such, SimCity is a microcosm of the histories and cultures of computer simulation that engages with questions, themes, and representational techniques that reach back to the earliest computer simulations.Gingold uses SimCity to explore a web of interrelated topics in the history of technology, software, and simulation, taking us far and wide-from the dawn of programmable computers to miniature cities made of construction paper and role-play. An unprecedented history of Maxis, the company founded to bring SimCity to market, the book reveals Maxis's complex relations with venture capitalists, Nintendo, and the Santa Fe Institute, which shaped the evolution of Will Wright's career; Maxis's failure to back The Sims to completion; and the company's sale to Electronic Arts.A lavishly visual book, Building SimCity boasts a treasure trove of visual matter to help bring its wide-ranging subjects to life, including painstakingly crafted diagrams that explain SimCity's operation, the Kodachrome photographs taken by Charles Eames of schoolchildren making model cities, and Nintendo's manga-style "Dr. Wright" character design, just to name a few. "A deep dive into a masterwork, Building SimCity analyzes the history, reception, and design of Will Wright's seminal simulation game, and locates SimCity-alongside Maxis, its developer/publisher-within the larger history of simulation, computing, and games"-- Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Language: English

    Published by MIT Press Ltd, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK

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    US$ 58.14

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    PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

  • Language: English

    Published by MIT Press Ltd, US, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Rarewaves USA, HEBRON, KY, U.S.A.Rarewaves USA

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    Paperback. Condition: New.

  • Language: English

    Published by The MIT Press, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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  • Language: English

    Published by MIT Press Ltd, US, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA

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    Paperback. Condition: New.

  • Language: English

    Published by PGUK4, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Paperback. Condition: Brand New. 464 pages. 9.00x6.00x1.00 inches. In Stock.

  • Language: English

    Published by The MIT Press, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Majestic Books, Hounslow, United KingdomMajestic Books

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  • Language: English

    Published by The MIT Press, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios

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  • Language: English

    Published by The MIT Press, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • Language: English

    Published by The MIT Press, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Brook Bookstore On Demand, Napoli, NA, ItalyBrook Bookstore On Demand

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  • Language: English

    Published by The MIT Press, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    Condition: New. In English.

  • Language: English

    Published by MIT Short Discount, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrelandKennys Bookshop and Art Galleries Ltd.

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    Condition: New. 2024. Paperback . . . . . .

  • Language: English

    Published by The MIT Press, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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    Condition: Used - As new

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  • Language: English

    Published by MIT Press Ltd, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE

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    US$ 66.23

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    Paperback / softback. Condition: New. New copy - Usually dispatched within 4 working days.

  • Language: English

    Published by MIT Short Discount, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore

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    Condition: New. 2024. Paperback . . . . . . Books ship from the US and Ireland.

  • Language: English

    Published by The MIT Press, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: GoldBooks, Denver, CO, U.S.A.GoldBooks

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    Paperback. Condition: new. New Copy. Customer Service Guaranteed.

  • Language: English

    Published by The MIT Press, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Speedyhen, Hertfordshire, United KingdomSpeedyhen

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  • Language: English

    Published by MIT Press Ltd Jun 2024, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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    Taschenbuch. Condition: Neu. Neuware - A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing.Building SimCity explores the history of computer simulation by chronicling one of the most influential simulation games ever made: SimCity. As author Chaim Gingold explains, Will Wright, the visionary designer behind the urban planning game, created SimCity in part to learn about cities, appropriating ideas from traditions in which computers are used as tools for modeling and thinking about the world as a complex system. As such, SimCity is a microcosm of the histories and cultures of computer simulation that engages with questions, themes, and representational techniques that reach back to the earliest computer simulations.Gingold uses SimCity to explore a web of interrelated topics in the history of technology, software, and simulation, taking us far and widefrom the dawn of programmable computers to miniature cities made of construction paper and role-play. An unprecedented history of Maxis, the company founded to bring SimCity to market, the book reveals Maxis's complex relations with venture capitalists, Nintendo, and the Santa Fe Institute, which shaped the evolution of Will Wright's career; Maxis's failure to back The Sims to completion; and the company's sale to Electronic Arts.A lavishly visual book, Building SimCity boasts a treasure trove of visual matter to help bring its wide-ranging subjects to life, including painstakingly crafted diagrams that explain SimCity's operation, the Kodachrome photographs taken by Charles Eames of schoolchildren making model cities, and Nintendo's manga-style "Dr. Wright" character design, just to name a few.

  • Language: English

    Published by MIT Press Ltd, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: CitiRetail, Stevenage, United KingdomCitiRetail

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    Paperback. Condition: new. Paperback. A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing.A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing.Building SimCity explores the history of computer simulation by chronicling one of the most influential simulation games ever made: SimCity. As author Chaim Gingold explains, Will Wright, the visionary designer behind the urban planning game, created SimCity in part to learn about cities, appropriating ideas from traditions in which computers are used as tools for modeling and thinking about the world as a complex system. As such, SimCity is a microcosm of the histories and cultures of computer simulation that engages with questions, themes, and representational techniques that reach back to the earliest computer simulations.Gingold uses SimCity to explore a web of interrelated topics in the history of technology, software, and simulation, taking us far and wide-from the dawn of programmable computers to miniature cities made of construction paper and role-play. An unprecedented history of Maxis, the company founded to bring SimCity to market, the book reveals Maxis's complex relations with venture capitalists, Nintendo, and the Santa Fe Institute, which shaped the evolution of Will Wright's career; Maxis's failure to back The Sims to completion; and the company's sale to Electronic Arts.A lavishly visual book, Building SimCity boasts a treasure trove of visual matter to help bring its wide-ranging subjects to life, including painstakingly crafted diagrams that explain SimCity's operation, the Kodachrome photographs taken by Charles Eames of schoolchildren making model cities, and Nintendo's manga-style "Dr. Wright" character design, just to name a few. "A deep dive into a masterwork, Building SimCity analyzes the history, reception, and design of Will Wright's seminal simulation game, and locates SimCity-alongside Maxis, its developer/publisher-within the larger history of simulation, computing, and games"-- Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

  • Language: English

    Published by MIT Press Ltd, US, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Rarewaves USA United, HEBRON, KY, U.S.A.Rarewaves USA United

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  • Language: English

    Published by MIT Press, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: moluna, Greven, Germanymoluna

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    Condition: New. Chaim Gingold is a designer and theorist whose work has been featured in Wired, CNN, and the New York Times. He worked closely with Will Wright on Spore and designed the Spore Creature Creator.&ldquoI learned more abo.

  • Language: English

    Published by MIT Press Ltd, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    Paperback. Condition: new. Paperback. A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing.A deep dive into the trailblazing simulation game SimCity, situating it in the history of games, simulation, and computing.Building SimCity explores the history of computer simulation by chronicling one of the most influential simulation games ever made- SimCity. As author Chaim Gingold explains, Will Wright, the visionary designer behind the urban planning game, created SimCity in part to learn about cities, appropriating ideas from traditions in which computers are used as tools for modeling and thinking about the world as a complex system. As such, SimCity is a microcosm of the histories and cultures of computer simulation that engages with questions, themes, and representational techniques that reach back to the earliest computer simulations.Gingold uses SimCity to explore a web of interrelated topics in the history of technology, software, and simulation, taking us far and wide-from the dawn of programmable computers to miniature cities made of construction paper and role-play. An unprecedented history of Maxis, the company founded to bring SimCity to market, the book reveals Maxis's complex relations with venture capitalists, Nintendo, and the Santa Fe Institute, which shaped the evolution of Will Wright's career; Maxis's failure to back The Sims to completion; and the company's sale to Electronic Arts.A lavishly visual book, Building SimCity boasts a treasure trove of visual matter to help bring its wide-ranging subjects to life, including painstakingly crafted diagrams that explain SimCity's operation, the Kodachrome photographs taken by Charles Eames of schoolchildren making model cities, and Nintendo's manga-style "Dr. Wright" character design, just to name a few. "A deep dive into a masterwork, Building SimCity analyzes the history, reception, and design of Will Wright's seminal simulation game, and locates SimCity-alongside Maxis, its developer/publisher-within the larger history of simulation, computing, and games"-- Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.

  • Language: English

    Published by MIT Press Ltd, US, 2024

    0262547481 / 9780262547482

    Series: Book 8 of 9 - Game Histories

    • Softcover

    Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK

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