hardcover. Condition: Good. Davis, Steven; Chen, Yu Jen (illustrator). Open Books is a nonprofit social venture that provides literacy experiences for thousands of readers each year through inspiring programs and creative capitalization of books.
hardcover. Condition: Very Good. Davis, Steven; Chen, Yu Jen (illustrator). Very Good Condition - May show some limited signs of wear and may have a remainder mark. Pages and dust cover are intact and not marred by notes or highlighting.
Hardcover. Condition: Very Good. No Jacket. Davis, Steven; Chen, Yu Jen (illustrator). May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Hardcover. Condition: Very Good. No Jacket. Davis, Steven; Chen, Yu Jen (illustrator). Former library book; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Hardcover. Condition: As New. No Jacket. Davis, Steven; Chen, Yu Jen (illustrator). Pages are clean and are not marred by notes or folds of any kind. ~ ThriftBooks: Read More, Spend Less.
Hardcover. Condition: Very Good. No Jacket. Davis, Steven; Chen, Yu Jen (illustrator). Missing dust jacket; May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Hardcover. Condition: Very Good. No Jacket. Davis, Steven; Chen, Yu Jen (illustrator). May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Hardcover. Condition: Very Good. No Jacket. Davis, Steven; Chen, Yu Jen (illustrator). May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
hardcover. Condition: Fine. Davis, Steven; Chen, Yu Jen (illustrator). LIKE NEW!!! Has a red or black remainder mark on bottom/exterior edge of pages.
Seller: Better World Books Ltd, Dunfermline, United Kingdom
US$ 6.11
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Add to basketCondition: Very Good. Davis, Steven; Chen, Yu Jen (illustrator). Ships from the UK. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects.
Seller: Powell's Bookstores Chicago, ABAA, Chicago, IL, U.S.A.
Condition: Used - Very Good. Davis, Steven; Chen, Yu Jen (illustrator). 2019. Hardcover. Cloth, dj. Slight shelf wear. Small publisher's remainder mark on bottom page edge. Else a bright, clean copy. Very Good.
Published by The MIT Press Bookstore, 2019
ISBN 10: 026203963X ISBN 13: 9780262039635
Language: English
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. Davis, Steven; Chen, Yu Jen (illustrator). pp. 320.
Published by The MIT Press Bookstore, 2019
ISBN 10: 026203963X ISBN 13: 9780262039635
Language: English
Seller: Majestic Books, Hounslow, United Kingdom
US$ 15.11
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Add to basketCondition: New. Davis, Steven; Chen, Yu Jen (illustrator). pp. 320.
Published by Addison-Wesley Professional, 2016
ISBN 10: 0134392078 ISBN 13: 9780134392073
Language: English
Seller: Textbooks_Source, Columbia, MO, U.S.A.
First Edition
Paperback. Condition: Good. 1st Edition. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
Published by Addison Wesley Professional, 2016
ISBN 10: 0134392078 ISBN 13: 9780134392073
Language: English
Seller: Better World Books Ltd, Dunfermline, United Kingdom
US$ 23.90
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Add to basketCondition: Very Good. Ships from the UK. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects.
US$ 37.61
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Add to basketCondition: New. Davis, Steven (illustrator).
Published by The MIT Press Bookstore, 2019
ISBN 10: 026203963X ISBN 13: 9780262039635
Language: English
Seller: Biblios, Frankfurt am main, HESSE, Germany
US$ 31.38
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Add to basketCondition: New. Davis, Steven; Chen, Yu Jen (illustrator). pp. 320.
US$ 43.50
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Add to basketDavis, Steven; Chen, Yu Jen (illustrator). Brand new book. Fast ship. Please provide full street address as we are not able to ship to P O box address.
US$ 43.14
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Add to basketCondition: As New. Davis, Steven (illustrator). Unread book in perfect condition.
Condition: New. Davis, Steven (illustrator).
Published by Addison-Wesley Professional, 2016
ISBN 10: 0134392078 ISBN 13: 9780134392073
Language: English
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: New.
Published by Pearson Education (US), US, 2016
ISBN 10: 0134392078 ISBN 13: 9780134392073
Language: English
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
US$ 51.96
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Add to basketPaperback. Condition: New. The play-focused, step-by-step guide to creating great game designs This book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 years of design and teaching experience, Colleen Macklin and John Sharp link the concepts and elements of play to the practical tasks of game design. Using full-color examples, they reveal how real game designers think and work, and illuminate the amazing expressive potential of great game design. Focusing on practical details, this book guides you from idea to prototype to playtest and fully realized design. You'll walk through conceiving and creating a game's inner workings, including its core actions, themes, and especially its play experience. Step by step, you'll assemble every component of your "videogame," creating practically every kind of play: from cooperative to competitive, from chance-based to role-playing, and everything in between. Macklin and Sharp believe that games are for everyone, and game design is an exciting art form with a nearly unlimited array of styles, forms, and messages. Cutting across traditional platform and genre boundaries, they help you find inspiration wherever it exists. Games, Design and Play is for all game design students, and for beginning-to-intermediate-level game professionals, especially independent game designers. Bridging the gaps between imagination and production, it will help you craft outstanding designs for incredible play experiences! Coverage includes: Understanding core elements of play design: actions, goals, rules, objects, playspace, and playersMastering "tools" such as constraint, interaction, goals, challenges, strategy, chance, decision, storytelling, and contextComparing types of play and player experiencesConsidering the demands videogames make on playersEstablishing a game's design valuesCreating design documents, schematics, and tracking spreadsheetsCollaborating in teams on a shared design visionBrainstorming and conceptualizing designsUsing prototypes to realize and playtest designsImproving designs by making the most of playtesting feedbackKnowing when a design is ready for productionLearning the rules so you can break them!
US$ 53.12
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Add to basketPaperback. Condition: New. Davis, Steven (illustrator).
Published by Addison-Wesley Professional, 2016
ISBN 10: 0134392078 ISBN 13: 9780134392073
Language: English
Seller: GreatBookPrices, Columbia, MD, U.S.A.
Condition: As New. Unread book in perfect condition.
Published by Addison-Wesley Professional, 2016
ISBN 10: 0134392078 ISBN 13: 9780134392073
Language: English
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 36.78
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Add to basketCondition: good. May show signs of wear, highlighting, writing, and previous use. This item may be a former library book with typical markings. No guarantee on products that contain supplements Your satisfaction is 100% guaranteed. Twenty-five year bookseller with shipments to over fifty million happy customers.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
US$ 42.09
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Add to basketCondition: New. Davis, Steven (illustrator). In.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 43.38
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Add to basketCondition: New. Davis, Steven (illustrator).
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 46.93
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Add to basketCondition: As New. Davis, Steven (illustrator). Unread book in perfect condition.
Published by ADDISON WESLEY PUB CO INC, 2016
ISBN 10: 0134392078 ISBN 13: 9780134392073
Language: English
Seller: AG Library, Malaga, MA, Spain
US$ 49.38
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Add to basketCondition: New. Idioma/Language: Inglés. The play-focused, step-by-step guide to creating great game designs This book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 years of design and teaching experience, Colleen Macklin and John Sharp link the concepts and elements of play to the practical tasks of game design. Using full-color examples, they reveal how real game designers think and work, and illuminate the amazing expressive potential of great game design. Focusing on practical details, this book guides you from idea to prototype to playtest and fully realized design. You'll walk through conceiving and creating a game's inner workings, including its core actions, themes, and especially its play experience. Step by step, you'll assemble every component of your "videogame," creating practically every kind of play: from cooperative to competitive, from chance-based to role-playing, and everything in between. Macklin and Sharp believe that games are for everyone , and game design is an exciting art form with a nearly unlimited array of styles, forms, and messages. Cutting across traditional platform and genre boundaries, they help you find inspiration wherever it exists. Games, Design and Play is for all game design students, and for beginning-to-intermediate-level game professionals, especially independent game designers. Bridging the gaps between imagination and production, it will help you craft outstanding designs for incredible play experiences Coverage includes: Understanding core elements of play design: actions, goals, rules, objects, playspace, and players Mastering "tools" such as constraint, interaction, goals, challenges, strategy, chance, decision, storytelling, and context Comparing types of play and player experiences Considering the demands videogames make on players Establishing a game's design values Creating design documents, schematics, and tracking spreadsheets Collaborating in teams on a shared design vision Brainstorming and conceptualizing designs Using prototypes to realize and playtest designs Improving designs by making the most of playtesting feedback Knowing when a design is ready for production Learning the rules so you can break them *** Nota: Los envíos a España peninsular, Baleares y Canarias se realizan a través de mensajería urgente. No aceptamos pedidos con destino a Ceuta y Melilla.
Published by Addison-Wesley Professional, 2016
ISBN 10: 0134392078 ISBN 13: 9780134392073
Language: English
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 48.37
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Add to basketCondition: New.