Searles Mark (7 results)
More imagesLanguage: English
Published by Various publishers, Various, 1960
- Softcover
Seller: Orlando Booksellers, Lincoln, United KingdomOrlando Booksellers
Contact seller5-star sellerCondition: Used - Very good
US$ 88.57
US$ 26.46 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Add to basketOriginal Wraps. Condition: Very Good. No Jacket, as Issued. The nine volumes are mostly first printings of 1950s pulp paperback editions, all novels except for "Trial" and published at various dates between 1950 and 1965. ***All volumes in very good original condition in the original paper or thin card covers. ***1500+ pages of pulp fiction! ***Please see original listings on ABE for more detailed descriptions. ***A nice small collection of classic pulp paperbacks, in original very good undamaged condition. ***Of interest to collectors of 1950s/1960s pulp paperback titles and 1950s/1960s cover art. A nice little collection. ***For all our books, postage is charged at cost, allowing for packaging: any shipping rates indicated on ABE are an average only: we will reduce the P & P charge where appropriate - please contact us for postal rates for heavier books and sets etc.…

Language: English
Published by Independently Published, 2026
- Softcover
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
Contact seller5-star sellerCondition: New
US$ 123.99
Free ShippingShips within U.S.A.Quantity: 1 available
Paperback. Condition: new. Paperback. Are you ready to move beyond ordinary graphics programming and discover what it truly takes to build high-performance 3D experiences powered by modern GPUs?Have you ever wondered how today's most advanced games, simulations, visual applications, and interactive environments achieve breathtaking levels of realism and speed? What separates basic rendering techniques from professional-grade GPU programming? How can you unlock the full potential of DirectX 12 and HLSL 2021 to create systems that are faster, smarter, and more efficient?3D Programming Mastery with DirectX 12 Using HLSL 2021: Leveraging HLSL 2021 Templates and Wave Intrinsics for High-Performance GPU Simulation is designed for developers, programmers, and technology enthusiasts who want to answer those questions and take control of the powerful world of modern 3D graphics programming.This book guides you into the deeper concepts behind GPU-driven development, helping you understand how DirectX 12 and HLSL 2021 work together to create efficient, scalable, and high-performance rendering and simulation solutions.What if you could write GPU programs that communicate more effectively with modern hardware? What if you could understand the techniques used to optimize parallel processing, improve simulation speed, and maximize GPU efficiency?Through practical explanations and advanced concepts, this book explores how HLSL 2021 features, templates, and wave intrinsics can transform the way you approach shader development and GPU computation. You will discover how to think like a modern graphics programmer and how to design solutions that take advantage of the incredible parallel capabilities available in today's graphics hardware.This book helps you explore these challenges with a deeper understanding of the technologies behind them.Mastering GPU programming is not only about writing code-it is about understanding how hardware, algorithms, and parallel computing work together to create extraordinary digital experiences.You will explore important concepts surrounding DirectX 12 development, shader programming, GPU optimization strategies, and simulation techniques that help bridge the gap between theoretical knowledge and real-world application.Whether you are a developer seeking to improve your graphics programming skills, a programmer interested in simulation and parallel computing, or a curious learner who wants to understand how modern 3D systems are built, this book offers valuable insights into the architecture and techniques shaping the future of interactive technology.Have you ever wanted to understand the decisions behind high-performance graphics engines? Have you wanted to know why certain approaches run smoothly while others struggle under demanding workloads? Have you been searching for a resource that explains not just what to do, but why these advanced techniques matter?This book challenges you to think differently about graphics programming-to see the GPU not just as a component, but as a powerful computing platform capable of solving complex problems at incredible speed.Are you ready to deepen your knowledge of DirectX 12? Are you prepared to explore the possibilities of HLSL 2021 and discover how advanced GPU programming techniques can transform your development workflow?The future of 3D programming belongs to developers who understand performance, parallelism, and the power of modern graphics hardware.Take the next step toward mastering advanced GPU programming. Get 3D Programming Mastery with DirectX 12 Using HLSL 2021 today and begin your journey into the techniques, concepts, and strategies that can help you create faster, more efficient, and more powerful 3D applications. This item Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

Language: English
Published by Independently Published, 2026
- Softcover
Seller: CitiRetail, Stevenage, United KingdomCitiRetail
Contact seller5-star sellerCondition: New
US$ 129.44
US$ 48.95 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Paperback. Condition: new. Paperback. Are you ready to move beyond ordinary graphics programming and discover what it truly takes to build high-performance 3D experiences powered by modern GPUs?Have you ever wondered how today's most advanced games, simulations, visual applications, and interactive environments achieve breathtaking levels of realism and speed? What separates basic rendering techniques from professional-grade GPU programming? How can you unlock the full potential of DirectX 12 and HLSL 2021 to create systems that are faster, smarter, and more efficient?3D Programming Mastery with DirectX 12 Using HLSL 2021: Leveraging HLSL 2021 Templates and Wave Intrinsics for High-Performance GPU Simulation is designed for developers, programmers, and technology enthusiasts who want to answer those questions and take control of the powerful world of modern 3D graphics programming.This book guides you into the deeper concepts behind GPU-driven development, helping you understand how DirectX 12 and HLSL 2021 work together to create efficient, scalable, and high-performance rendering and simulation solutions.What if you could write GPU programs that communicate more effectively with modern hardware? What if you could understand the techniques used to optimize parallel processing, improve simulation speed, and maximize GPU efficiency?Through practical explanations and advanced concepts, this book explores how HLSL 2021 features, templates, and wave intrinsics can transform the way you approach shader development and GPU computation. You will discover how to think like a modern graphics programmer and how to design solutions that take advantage of the incredible parallel capabilities available in today's graphics hardware.This book helps you explore these challenges with a deeper understanding of the technologies behind them.Mastering GPU programming is not only about writing code-it is about understanding how hardware, algorithms, and parallel computing work together to create extraordinary digital experiences.You will explore important concepts surrounding DirectX 12 development, shader programming, GPU optimization strategies, and simulation techniques that help bridge the gap between theoretical knowledge and real-world application.Whether you are a developer seeking to improve your graphics programming skills, a programmer interested in simulation and parallel computing, or a curious learner who wants to understand how modern 3D systems are built, this book offers valuable insights into the architecture and techniques shaping the future of interactive technology.Have you ever wanted to understand the decisions behind high-performance graphics engines? Have you wanted to know why certain approaches run smoothly while others struggle under demanding workloads? Have you been searching for a resource that explains not just what to do, but why these advanced techniques matter?This book challenges you to think differently about graphics programming-to see the GPU not just as a component, but as a powerful computing platform capable of solving complex problems at incredible speed.Are you ready to deepen your knowledge of DirectX 12? Are you prepared to explore the possibilities of HLSL 2021 and discover how advanced GPU programming techniques can transform your development workflow?The future of 3D programming belongs to developers who understand performance, parallelism, and the power of modern graphics hardware.Take the next step toward mastering advanced GPU programming. Get 3D Programming Mastery with DirectX 12 Using HLSL 2021 today and begin your journey into the techniques, concepts, and strategies that can help you create faster, more efficient, and more powerful 3D applications.</ Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

Language: English
Published by Independently Published Jul 2026, 2026
- Softcover
Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH
Contact seller5-star sellerCondition: New
US$ 196.09
US$ 49.79 shippingShips from Germany to U.S.A.Quantity: 2 available
Taschenbuch. Condition: Neu. Neuware.

Piano Recital By Mrs. Madeleine Peck Taylor, at Hearst Hall, Thursday April Eighteenth, Nineteen Hundred and One.
Mark Hopkins Institute Of Art; Mary Searles Gallery; Hearst Hall.
Published by San Francisco: Hearst Hall., 1901
- Manuscript / Paper Collectible
Seller: Wittenborn Art Books, San Francisco, CA, U.S.A.Wittenborn Art Books
Contact seller5-star sellerCondition: Used - Good
US$ 50.00
US$ 10.00 shippingShips within U.S.A.Quantity: 1 available
Add to basketCondition: Good. 8vo. Single Page, Very Good with creasing, minor staining. Hall destroyed by fires resulting from 1906 San Francisco Earthquake.

Language: English
Published by Independently published, 2026
- Softcover
- Print on Demand
Seller: California Books, Miami, FL, U.S.A.California Books
Contact seller5-star sellerCondition: New
US$ 124.00
Free ShippingShips within U.S.A.Quantity: Over 20 available
Condition: New. Print on Demand.

Language: English
Published by Independently published, 2026
- Softcover
- Print on Demand
Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK
Contact seller5-star sellerCondition: New
US$ 121.28
US$ 10.09 shippingShips from United Kingdom to U.S.A.Quantity: Over 20 available
PAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.