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Published by Adobe Developer Library, 2008
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Published by O'Reilly/Adobe Developer Library, 2008
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Published by O'Reilly/Adobe Developer Library, 2008
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Published by O'Reilly Media, Incorporated, 2008
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Published by O'Reilly Media, Incorporated, 2010
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Published by O'Reilly Media, Incorporated, 2010
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Published by O'Reilly Media, Incorporated, 2010
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paperback. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
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Language: English
Published by O'Reilly Media, Incorporated, 2007
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Paperback. Condition: Good. No Jacket. In this book, authors Rich Shupe and Zevan Rosser share the knowledge they've gained from their years as multimedia developers/designers and teachers. Learning ActionScript 3.0 gives you a solid foundation in the language of Flash and demonstrates how you can use it for practical, everyday projects. The authors do more than just give you a collection of sample scripts. Written for those of you new to ActionScript 3.0, the book describes how ActionScript and Flash work, giving you a clear look into essential topics such as logic, event handling, displaying content, migrating legacy projects to ActionScript 3.0, classes, and much more. You will learn important techniques through hands-on exercises, and then build on those skills as chapters progress. ActionScript 3.0 represents a significant change for many Flash users, and a steeper learning curve for the uninitiated. This book will help guide you through a variety of scripting scenarios. Rather than relying heavily on prior knowledge of object-oriented programming (OOP), topics are explained in focused examples that originate in the timeline, with optional companion classes for those already comfortable with their use. As chapters progress, the book introduces more and more OOP techniques, allowing you to choose which scripting approach you prefer. Learning ActionScript 3.0 reveals: New ways to harness the power and performance of AS3 Common mistakes that people make with the language Essential coverage of text, sound, video, XML, drawing with code, and more Migration issues from AS1 and AS2 to AS3 Simultaneous development of procedural and object-oriented techniques Tips that go beyond simple script collections, including how to approach a project and which resources can help you along the way The companion web site contains material for all the exercises in the book, as well as short quizzes to make sure you're up to speed with key concepts. ActionScript 3.0 is a different animal from previous versions, and Learning ActionScript 3.0 teaches everything that web designers, GUI-based Flash developers, and those new to ActionScript need to start using the language. Solid binding. Boards are moderately bowed, but not severely. Please note the image in this listing is a stock photo and may not match the covers of the actual item. Book.
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Published by O'Reilly Media, Incorporated, 2007
ISBN 10: 059652787X ISBN 13: 9780596527877
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Published by O'Reilly Media, Incorporated, 2007
ISBN 10: 059652787X ISBN 13: 9780596527877
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Published by O'Reilly Media, Incorporated, 2010
ISBN 10: 144939017X ISBN 13: 9781449390174
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Language: English
Published by O'Reilly Media, Incorporated, 2010
ISBN 10: 144939017X ISBN 13: 9781449390174
Seller: Better World Books Ltd, Dunfermline, United Kingdom
Condition: Very Good. 2nd Edition. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
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Language: English
Published by O'Reilly/Adobe Developer Library, 2008
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Paperback. Condition: New. 2nd. If you're new to ActionScript 3.0, this is the ideal introductory guide. Flash designers, developers, and programmers alike will find this book invaluable for navigating ActionScript 3.0's steeper learning curve. You'll learn the language and how it works through hands-on exercises that build skills as the book progresses. You will learn how to: * Harness the power and performance of ActionScript 3.0 * Manipulate text, work with sound and video, and draw with code * Animate graphics, create particle systems, and apply simple physics * Avoid common coding mistakes and reuse code for improved productivity * Load SWF, image, text, HTML, CSS, and XML file formats, and more This second edition enhances the text further with improvements to clarity and understanding, tighter code examples, and new material. The skills taught, and majority of code examples, are fully compatible with Flash Professional versions CS3 through the present.Select new features introduced in versions CS4 or CS5 round out the content, including: * Manipulating assets using the basic 3D engine in Flash Player 10 * Significantly improved text control using the new Text Layout Framework * Expanded access to the user's microphone at runtime, and more This acclaimed four-color book features illustrations and screenshots throughout, but also presents all code examples in color. Syntax-colored scripts help you quickly identify key elements of the language and make it easier to compare the printed code to your own. The companion website is an additional resource for source files, short quizzes to test your knowledge of key concepts, and valuable supplemental material. Learning ActionScript 3.0 explains topics using simple examples written in the timeline, but also introduces object-oriented programming over time so you can get the most out of your reading. Or, if you prefer, the companion website includes class-based examples for every chapter, allowing you to choose if and when you immerse yourself in OOP.Written by teachers for students, authors Rich Shupe and Zevan Rosser draw on their vast experience as Flash developers and instructors to give you a solid ActionScript foundation, without losing site of creativity.