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Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
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Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
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Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
Seller: ThriftBooks-Dallas, Dallas, TX, U.S.A.
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Paperback. Condition: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 0.52.
Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
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Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
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Condition: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
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Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
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Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
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Published by O'Reilly Media 11/1/2009, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
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Paperback or Softback. Condition: New. iPhone Game Development 0.74. Book.
Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
Seller: GreatBookPrices, Columbia, MD, U.S.A.
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Published by O'Reilly, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
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Published by Radford Univ Foundation Pr, 1998
ISBN 10: 0963365436ISBN 13: 9780963365439
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Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
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Published by Radford Univ Foundation Pr, 1998
ISBN 10: 0963365436ISBN 13: 9780963365439
Seller: HGG Books, Slingerlands, NY, U.S.A.
Book First Edition
Hardcover. First Edition. Clean pages, tight binding, clean boards, dust jacket with light bumping to upper and lower edge, Illustrated dust jacket over cloth boards Clean pages, tight binding, clea Illustrated dust jacket over clo.
Published by O'Reilly Media 02.12.2009., 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
Seller: NEPO UG, Rüsselsheim am Main, Germany
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Condition: Gut. Auflage: 1. 255 Seiten ex Library Book / aus einer wissenschafltichen Bibliothek / Sprache: Englisch Gewicht in Gramm: 338 23,1 x 17,5 x 1,5 cm, Taschenbuch.
Published by O'Reilly Media, Inc, USA, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
Book
Paperback / softback. Condition: New. New copy - Usually dispatched within 4 working days. Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming.
Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
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Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
Seller: GreatBookPricesUK, Castle Donington, DERBY, United Kingdom
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Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
Seller: Ria Christie Collections, Uxbridge, United Kingdom
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Published by O'Reilly Media 2009-11-16, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
Seller: Chiron Media, Wallingford, United Kingdom
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Paperback. Condition: New.
Published by Oreilly & Associates Inc, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
Seller: Revaluation Books, Exeter, United Kingdom
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Paperback. Condition: Brand New. 1st edition. 255 pages. 9.10x6.90x0.60 inches. In Stock.
Published by O'Reilly, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
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PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.
Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
Seller: BennettBooksLtd, North Las Vegas, NV, U.S.A.
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Condition: New. New. In shrink wrap. Looks like an interesting title! 0.75.
Published by OREILLY MEDIA, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
Seller: AHA-BUCH, Einbeck, Germany
Book
Condition: Neu. Neu - If you want to create games for the iPhone, you'll find this book packed with guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, strategies for AppStore publication, and much more. iPhone Game Development details the process with lots of examples, and provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming. Throughout the book, the authors stress the importance of good performance and response time, and include numerous tips and alternative suggestions for maximizing performance in different types of games. Topics include: Basics of Objective-C and iPhone programming with XCode How to create a robust, scalable framework for a game Considerations for adapting the iPhone interface to games 2D and 3D graphics Animation and integrating with a physics engine Music and audio effects Menus and controls Publishing to the AppStore.
Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
Seller: Kennys Bookstore, Olney, MD, U.S.A.
Book
Condition: New. Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming. Num Pages: 255 pages, black & white illustrations, figures. BIC Classification: UGG. Category: (XV) Technical / Manuals. Dimension: 232 x 179 x 15. Weight in Grams: 344. . 2009. 1st Edition. Paperback. . . . . Books ship from the US and Ireland.
Published by O'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Ireland
Book First Edition
Condition: New. Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming. Num Pages: 255 pages, black & white illustrations, figures. BIC Classification: UGG. Category: (XV) Technical / Manuals. Dimension: 232 x 179 x 15. Weight in Grams: 344. . 2009. 1st Edition. Paperback. . . . .
Published by O\'Reilly Media, 2009
ISBN 10: 0596159854ISBN 13: 9780596159856
Seller: moluna, Greven, Germany
Book
Condition: New. Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compe.