Published by Apress (edition 1st ed.), 2014
ISBN 10: 1484204166 ISBN 13: 9781484204160
Language: English
Seller: BooksRun, Philadelphia, PA, U.S.A.
First Edition
Paperback. Condition: Very Good. 1st ed. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.
paperback. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
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Add to basketCondition: Very Good. This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .
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Add to basketCondition: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.
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Add to basketCondition: good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present.
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Add to basketCondition: very good. Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages.
Condition: As New. Unread book in perfect condition.
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Add to basketCondition: New. In English.
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Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Beginning Java 8 Games Development. Book.
Published by Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, Berlin, 2014
ISBN 10: 1484204166 ISBN 13: 9781484204160
Language: English
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
First Edition
Paperback. Condition: new. Paperback. Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun. Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Published by Apress, Incorporated, 2014
ISBN 10: 1484204166 ISBN 13: 9781484204160
Language: English
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. pp. 492.
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Ireland
First Edition
US$ 88.14
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Add to basketCondition: New. Num Pages: 492 pages, 356 black & white illustrations, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 244 x 193 x 27. Weight in Grams: 930. . 2014. 1st ed. Paperback. . . . .
Condition: New. Num Pages: 492 pages, 356 black & white illustrations, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 244 x 193 x 27. Weight in Grams: 930. . 2014. 1st ed. Paperback. . . . . Books ship from the US and Ireland.
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Add to basketPaperback. Condition: Brand New. 461 pages. 9.00x7.25x1.00 inches. In Stock.
Published by Apress, Apress Nov 2014, 2014
ISBN 10: 1484204166 ISBN 13: 9781484204160
Language: English
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany
US$ 63.92
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Add to basketTaschenbuch. Condition: Neu. Neuware -Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more.Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices.After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 492 pp. Englisch.
Published by Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, Berlin, 2014
ISBN 10: 1484204166 ISBN 13: 9781484204160
Language: English
Seller: AussieBookSeller, Truganina, VIC, Australia
First Edition
US$ 349.18
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Add to basketPaperback. Condition: new. Paperback. Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun. Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germany
US$ 63.92
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Add to basketTaschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun. 492 pp. Englisch.
Published by Apress, Incorporated, 2014
ISBN 10: 1484204166 ISBN 13: 9781484204160
Language: English
Seller: Majestic Books, Hounslow, United Kingdom
US$ 91.05
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Add to basketCondition: New. Print on Demand pp. 492.
Published by Apress, Incorporated, 2014
ISBN 10: 1484204166 ISBN 13: 9781484204160
Language: English
Seller: Biblios, Frankfurt am main, HESSE, Germany
US$ 101.24
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Add to basketCondition: New. PRINT ON DEMAND pp. 492.
Seller: moluna, Greven, Germany
US$ 56.44
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Add to basketCondition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. You ll learn how to build 2D game app.
Seller: AHA-BUCH GmbH, Einbeck, Germany
US$ 69.97
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Add to basketTaschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.