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Taschenbuch. Condition: Neu. Challenging Programming in Python: A Problem Solving Perspective | Habib Izadkhah (u. a.) | Taschenbuch | xi | Englisch | 2024 | Springer | EAN 9783031400018 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
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Published by Springer Verlag Gmbh, 2024
ISBN 10: 3031400011 ISBN 13: 9783031400018
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Published by Springer Verlag Gmbh Okt 2024, 2024
ISBN 10: 3031400011 ISBN 13: 9783031400018
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Published by Springer Verlag GmbH, 2024
ISBN 10: 3031400011 ISBN 13: 9783031400018
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Published by Springer, Springer Okt 2024, 2024
ISBN 10: 3031400011 ISBN 13: 9783031400018
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Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book aims to strengthen programming skills and foster creative thinking by presenting and solving 90 challenging problems. The book is intended for individuals with elementary, intermediate, and advanced Python programming skills who aspire to take their abilities to the next level. Additionally, the book is valuable for individuals interested in enhancing their creative thinking and logical reasoning skills. It is a self-instructional book meant to provide readers with the ability to solve challenging problems independently. The presented challenges are lucidly and succinctly expressed, facilitating readers to follow along and comprehend the problem-solving process. The challenges cover various fields, making it suitable for a wide range of individuals.The book is divided into eight chapters, beginning with an introduction in chapter one. The second chapter presents essential Python basics for programming challenging problems, while the subsequent chapters focuson specific types of challenges. These include math-based challenges in chapter three, number-based challenges in chapter four, string-based challenges in chapter five, game-based challenges in chapter six, count-based challenges in chapter seven, and miscellaneous challenges in chapter eight. Each chapter comprises a set of challenges with examples, hints, algorithms, and Python code solutions. The target audience of the book includes computer science and engineering students, teachers, software developers, and participants in programming competitions.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 292 pp. Englisch.
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Published by Springer Nature Switzerland, 2023
ISBN 10: 3031399986 ISBN 13: 9783031399985
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Add to basketGebunden. Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Demonstrates with a lot of examples how to solve problems with PythonProvides an accessible introduction to PythonPresents challenging problems and its programming solutions from different areas of applied sciencesDr. Habib Izadk.
Language: English
Published by Springer, Springer Okt 2023, 2023
ISBN 10: 3031399986 ISBN 13: 9783031399985
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany
Buch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book aims to strengthen programming skills and foster creative thinking by presenting and solving 90 challenging problems. The book is intended for individuals with elementary, intermediate, and advanced Python programming skills who aspire to take their abilities to the next level. Additionally, the book is valuable for individuals interested in enhancing their creative thinking and logical reasoning skills. It is a self-instructional book meant to provide readers with the ability to solve challenging problems independently. The presented challenges are lucidly and succinctly expressed, facilitating readers to follow along and comprehend the problem-solving process. The challenges cover various fields, making it suitable for a wide range of individuals.The book is divided into eight chapters, beginning with an introduction in chapter one. The second chapter presents essential Python basics for programming challenging problems, while the subsequent chapters focuson specific types of challenges. These include math-based challenges in chapter three, number-based challenges in chapter four, string-based challenges in chapter five, game-based challenges in chapter six, count-based challenges in chapter seven, and miscellaneous challenges in chapter eight. Each chapter comprises a set of challenges with examples, hints, algorithms, and Python code solutions. The target audience of the book includes computer science and engineering students, teachers, software developers, and participants in programming competitions.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 292 pp. Englisch.