Language: English
Published by Atlantis Press (Zeger Karssen), 2014
ISBN 10: 9462390843 ISBN 13: 9789462390843
Seller: Better World Books: West, Reno, NV, U.S.A.
Condition: Very Good. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Condition: New. pp. 425.
Condition: New. Editor(s): Besold, Tarek Richard; Schorlemmer, Marco; Smaill, Alan. Series: Atlantis Thinking Machines. Num Pages: 428 pages, 75 black & white illustrations, 25 colour illustrations, 35 black & white tables, biograp. BIC Classification: UGK; UYQ. Category: (P) Professional & Vocational. Dimension: 167 x 245 x 27. Weight in Grams: 776. . 2014. 2015th Edition. hardcover. . . . .
Seller: Revaluation Books, Exeter, United Kingdom
US$ 211.00
Quantity: 2 available
Add to basketHardcover. Condition: Brand New. 2015 edition. 406 pages. 9.25x6.25x1.00 inches. In Stock.
Seller: Kennys Bookstore, Olney, MD, U.S.A.
Condition: New. Editor(s): Besold, Tarek Richard; Schorlemmer, Marco; Smaill, Alan. Series: Atlantis Thinking Machines. Num Pages: 428 pages, 75 black & white illustrations, 25 colour illustrations, 35 black & white tables, biograp. BIC Classification: UGK; UYQ. Category: (P) Professional & Vocational. Dimension: 167 x 245 x 27. Weight in Grams: 776. . 2014. 2015th Edition. hardcover. . . . . Books ship from the US and Ireland.
Seller: Mispah books, Redhill, SURRE, United Kingdom
US$ 206.00
Quantity: 1 available
Add to basketHardcover. Condition: Like New. Like New. book.
Seller: Brook Bookstore On Demand, Napoli, NA, Italy
Condition: new. Questo è un articolo print on demand.
Language: English
Published by Atlantis Press Dez 2014, 2014
ISBN 10: 9462390843 ISBN 13: 9789462390843
Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germany
Buch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Computational Creativity, Concept Invention, and General Intelligence in their own right all are flourishing research disciplines producing surprising and captivating results that continuously influence and change our view on where the limits of intelligent machines lie, each day pushing the boundaries a bit further. By 2014, all three fields also have left their marks on everyday life - machine-composed music has been performed in concert halls, automated theorem provers are accepted tools in enterprises' R&D departments, and cognitive architectures are being integrated in pilot assistance systems for next generation airplanes. Still, although the corresponding aims and goals are clearly similar (as are the common methods and approaches), the developments in each of these areas have happened mostly individually within the respective community and without closer relationships to the goings-on in the other two disciplines. In order to overcome this gap and to provide a common platform for interaction and exchange between the different directions, the International Workshops on 'Computational Creativity, Concept Invention, and General Intelligence' (C3GI) have been started. At ECAI-2012 and IJCAI-2013, the first and second edition of C3GI each gathered researchers from all three fields, presenting recent developments and results from their research and in dialogue and joint debates bridging the disciplinary boundaries. The chapters contained in this book are based on expanded versions of accepted contributions to the workshops and additional selected contributions by renowned researchers in the relevant fields. Individually, they give an account of the state-of-the-art in their respective area, discussing both, theoretical approaches as well as implemented systems. When taken together and looked at from an integrative perspective, the book in its totality offers a starting point for a (re)integration of Computational Creativity, Concept Invention, and General Intelligence, making visible common lines of work and theoretical underpinnings, and pointing at chances and opportunities arising from the interplay of the three fields. 428 pp. Englisch.
Seller: moluna, Greven, Germany
US$ 105.12
Quantity: Over 20 available
Add to basketCondition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Gives an overview of state-of-the-art research at the intersection of Computational Creativity, Concept Invention, and General IntelligenceContains previously unpublished contributions by leading researchers in the respective fieldsOffers a.
Seller: Majestic Books, Hounslow, United Kingdom
US$ 161.46
Quantity: 4 available
Add to basketCondition: New. Print on Demand pp. 425.
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New. PRINT ON DEMAND pp. 425.
Language: English
Published by Atlantis Press Dez 2014, 2014
ISBN 10: 9462390843 ISBN 13: 9789462390843
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany
Buch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Computational Creativity, Concept Invention, and General Intelligence in their own right all are flourishing research disciplines producing surprising and captivating results that continuously influence and change our view on where the limits of intelligent machines lie, each day pushing the boundaries a bit further. By 2014, all three fields also have left their marks on everyday life - machine-composed music has been performed in concert halls, automated theorem provers are accepted tools in enterprises' R&D departments, and cognitive architectures are being integrated in pilot assistance systems for next generation airplanes. Still, although the corresponding aims and goals are clearly similar (as are the common methods and approaches), the developments in each of these areas have happened mostly individually within the respective community and without closer relationships to the goings-on in the other two disciplines. In order to overcome this gap and to provide a common platform for interaction and exchange between the different directions, the International Workshops on 'Computational Creativity, Concept Invention, and General Intelligence' (C3GI) have been started. At ECAI-2012 and IJCAI-2013, the first and second edition of C3GI each gathered researchers from all three fields, presenting recent developments and results from their research and in dialogue and joint debates bridging the disciplinary boundaries. The chapters contained in this book are based on expanded versions of accepted contributions to the workshops and additional selected contributions by renowned researchers in the relevant fields. Individually, they give an account of the state-of-the-art in their respective area, discussing both, theoretical approaches as well as implemented systems. When taken together and looked at from an integrative perspective, the book in its totality offers a starting point for a (re)integration of Computational Creativity, Concept Invention,and General Intelligence, making visible common lines of work and theoretical underpinnings, and pointing at chances and opportunities arising from the interplay of the three fields.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 428 pp. Englisch.
Seller: AHA-BUCH GmbH, Einbeck, Germany
Buch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Computational Creativity, Concept Invention, and General Intelligence in their own right all are flourishing research disciplines producing surprising and captivating results that continuously influence and change our view on where the limits of intelligent machines lie, each day pushing the boundaries a bit further. By 2014, all three fields also have left their marks on everyday life - machine-composed music has been performed in concert halls, automated theorem provers are accepted tools in enterprises' R&D departments, and cognitive architectures are being integrated in pilot assistance systems for next generation airplanes. Still, although the corresponding aims and goals are clearly similar (as are the common methods and approaches), the developments in each of these areas have happened mostly individually within the respective community and without closer relationships to the goings-on in the other two disciplines. In order to overcome this gap and to provide a common platform for interaction and exchange between the different directions, the International Workshops on 'Computational Creativity, Concept Invention, and General Intelligence' (C3GI) have been started. At ECAI-2012 and IJCAI-2013, the first and second edition of C3GI each gathered researchers from all three fields, presenting recent developments and results from their research and in dialogue and joint debates bridging the disciplinary boundaries. The chapters contained in this book are based on expanded versions of accepted contributions to the workshops and additional selected contributions by renowned researchers in the relevant fields. Individually, they give an account of the state-of-the-art in their respective area, discussing both, theoretical approaches as well as implemented systems. When taken together and looked at from an integrative perspective, the book in its totality offers a starting point for a (re)integration of Computational Creativity, Concept Invention,and General Intelligence, making visible common lines of work and theoretical underpinnings, and pointing at chances and opportunities arising from the interplay of the three fields.