Computer Graphics Practice Tutorial by Kong Ling (3 results)

Author: 
Title: 
Refine with Advanced Search

Refine your search

  • Books (3)

  • New (3)

to

Custom price range (US$)

to

  • Language: English

    Published by Tsinghua University Press, 2025

    7302682178 / 9787302682172

    • Softcover

    Seller: liu xing, Nanjing, JS, Chinaliu xing

    5-star seller
    Contact seller

    Condition: New

    US$ 105.25

    US$ 18.00 shipping 
    Ships from China to U.S.A.

    Quantity: 1 available

    paperback. Condition: New. Paperback. Pub Date: 2025-03 Pages: 368 Publisher: Tsinghua University Press This book is a companion volume to *Fundamentals of Computer Graphics (Visual C++ Edition)* (3rd Edition) (ISBN 978-7-302-66306-5). The guiding principle is to combine the principles of computer graphics with practical application. cultivating application-oriented talents who understand algorithms and can program. This book uses the object-oriented programming language C++ to write computer graphics algorithms. and t.…

  • Language: Chinese

    Published by Tsinghua University Press

    7302489475 / 9787302489474

    • Softcover

    Seller: liu xing, Nanjing, JS, Chinaliu xing

    5-star seller
    Contact seller

    Condition: New

    US$ 86.92

    US$ 18.00 shipping 
    Ships from China to U.S.A.

    Quantity: 5 available

    paperback. Condition: New. Language:Chinese.Paperback. Pub Date: 2019-03-01 Pages: 339 Publisher: Tsinghua University Press Computer Graphics is focused on discipline practices. For computer science students. the focus is learning graphics programming. This book gives the Fundamentals of Computer Graphics course (Visual C ++ version) based on Visual C ++ MFC framework of the (first .…

  • 7121385333 / 9787121385339

    • Softcover

    Seller: liu xing, Nanjing, JS, Chinaliu xing

    5-star seller
    Contact seller

    Condition: New

    US$ 96.82

    US$ 18.00 shipping 
    Ships from China to U.S.A.

    Quantity: 5 available

    paperback. Condition: New. Paperback. Pub Date: 232 Language: Chinese Publisher: Electronic Industry Press This book is mainlined by realistic graphics. and 23 theoretical knowledge points are selected. and 23 supporting experiments are given. The basic theory and algorithm of 3D computer graphics is explained in three-dimensional animation. The theoretical part mainly includes double buffering .…