Entertainment Computing Icec 2008 (13 results)

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    • Language: English

      Published by Springer, 2008

      3540892214 / 9783540892212

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      Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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      Condition: New. In English.

    • Language: English

      Published by Springer 2008-12-12, 2008

      3540892214 / 9783540892212

      • Softcover

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    • Language: English

      Published by Springer, 2008

      3540892214 / 9783540892212

      • Softcover

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      Condition: New. pp. 256.

    • Language: English

      Published by Springer-Verlag New York Inc, 2008

      3540892214 / 9783540892212

      • Softcover

      Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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      Paperback. Condition: Brand New. 1st edition. 243 pages. 9.25x6.00x0.75 inches. In Stock.

    • Language: English

      Published by Springer Berlin Heidelberg, 2008

      3540892214 / 9783540892212

      • Softcover

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      Soft cover. Condition: New. ISBN: 9783540892212.

    • Language: English

      Published by Springer Berlin Heidelberg, 2008

      3540892214 / 9783540892212

      • Softcover

      Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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      Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - The 7th International Conference on Entertainment Computing, under the auspices of the International Federation for Information Processing (IFIP), was held September 25-27, 2008 in Pittsburgh, Pennsylvania. Based on the very successful first international workshop (IWEC 2002) and the following international conferences (ICEC 2003 through ICEC 2007), ICEC 2008 was an international forum for the exchange of experience and knowledge amongst researchers and developers in the field of entertainment computing. ICEC is the longest established and most prestigious conference in the field of entertainment computing. The conference provides an interdisciplinary forum for advanced research in entertainment computing, broadly defined. ICEC is truly international with leading experts from 14 nations representing academia and industry attending this year's conference. These leaders presented their newest research, insights, products and demonstrations. Although the field of entertainment computing is thought of as new, in fact modern digital computer games go back over 45 years with games such as Spacewar developed in 1961. This is not to say entertainment computing is limited to computer games. As evidenced by papers in this volume, entertainment computing covers virtually every aspect of today's recreational diversions.

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      Language: English

      Published by Springer, 2008

      3540892214 / 9783540892212

      • Softcover

      Seller: preigu, Osnabrück, Germanypreigu

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      Taschenbuch. Condition: Neu. Entertainment Computing - ICEC 2008 | 7th International Conference, Pittsburgh, PA, USA, September 25-27, 2008, Proceedings | Scott M. Stevens (u. a.) | Taschenbuch | xi | Englisch | 2008 | Springer | EAN 9783540892212 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.

    • Language: English

      Published by Springer, 2008

      3540892214 / 9783540892212

      • Softcover

      Seller: Buchpark, Trebbin, GermanyBuchpark

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      Condition: Sehr gut. Zustand: Sehr gut | Seiten: 256 | Sprache: Englisch | Produktart: Bücher | The 7th International Conference on Entertainment Computing, under the auspices of the International Federation for Information Processing (IFIP), was held September 25¿27, 2008 in Pittsburgh, Pennsylvania. Based on the very successful first international workshop (IWEC 2002) and the following international conferences (ICEC 2003 through ICEC 2007), ICEC 2008 was an international forum for the exchange of experience and knowledge amongst researchers and developers in the field of entertainment computing. ICEC is the longest established and most prestigious conference in the field of entertainment computing. The conference provides an interdisciplinary forum for advanced research in entertainment computing, broadly defined. ICEC is truly international with leading experts from 14 nations representing academia and industry attending this year¿s conference. These leaders presented their newest research, insights, products and demonstrations. Although the field of entertainment computing is thought of as new, in fact modern digital computer games go back over 45 years with games such as Spacewar developed in 1961. This is not to say entertainment computing is limited to computer games. As evidenced by papers in this volume, entertainment computing covers virtually every aspect of today¿s recreational diversions.

    • Language: English

      Published by Springer Berlin Heidelberg Nov 2008, 2008

      3540892214 / 9783540892212

      • Softcover
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      Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.

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      Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The 7th International Conference on Entertainment Computing, under the auspices of the International Federation for Information Processing (IFIP), was held September 25-27, 2008 in Pittsburgh, Pennsylvania. Based on the very successful first international workshop (IWEC 2002) and the following international conferences (ICEC 2003 through ICEC 2007), ICEC 2008 was an international forum for the exchange of experience and knowledge amongst researchers and developers in the field of entertainment computing. ICEC is the longest established and most prestigious conference in the field of entertainment computing. The conference provides an interdisciplinary forum for advanced research in entertainment computing, broadly defined. ICEC is truly international with leading experts from 14 nations representing academia and industry attending this year's conference. These leaders presented their newest research, insights, products and demonstrations. Although the field of entertainment computing is thought of as new, in fact modern digital computer games go back over 45 years with games such as Spacewar developed in 1961. This is not to say entertainment computing is limited to computer games. As evidenced by papers in this volume, entertainment computing covers virtually every aspect of today's recreational diversions. 256 pp. Englisch.

    • Language: English

      Published by Springer, 2008

      3540892214 / 9783540892212

      • Softcover
      • Print on Demand

      Seller: Majestic Books, Hounslow, United KingdomMajestic Books

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      Condition: New. Print on Demand pp. 256 Illus.

    • Language: English

      Published by Springer, 2008

      3540892214 / 9783540892212

      • Softcover
      • Print on Demand

      Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios

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      Condition: New. PRINT ON DEMAND pp. 256.

    • Language: English

      Published by Springer, Springer Nov 2008, 2008

      3540892214 / 9783540892212

      • Softcover
      • Print on Demand

      Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000

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      Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -The 7th International Conference on Entertainment Computing, under the auspices of the International Federation for Information Processing (IFIP), was held September 25¿27, 2008 in Pittsburgh, Pennsylvania. Based on the very successful first international workshop (IWEC 2002) and the following international conferences (ICEC 2003 through ICEC 2007), ICEC 2008 was an international forum for the exchange of experience and knowledge amongst researchers and developers in the field of entertainment computing. ICEC is the longest established and most prestigious conference in the field of entertainment computing. The conference provides an interdisciplinary forum for advanced research in entertainment computing, broadly defined. ICEC is truly international with leading experts from 14 nations representing academia and industry attending this year¿s conference. These leaders presented their newest research, insights, products and demonstrations. Although the field of entertainment computing is thought of as new, in fact modern digital computer games go back over 45 years with games such as Spacewar developed in 1961. This is not to say entertainment computing is limited to computer games. As evidenced by papers in this volume, entertainment computing covers virtually every aspect of today¿s recreational diversions.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 256 pp. Englisch.