Fundamental Game Programming Java by Jared Ribeiro (5 results)

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  • Language: English

    Published by Amazon Digital Services LLC - Kdp, 2026

    9798243774215

    • Softcover

    Seller: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US

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    US$ 32.63

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    PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

  • Language: English

    Published by Amazon Digital Services LLC - Kdp, 2026

    9798243774215

    • Softcover

    Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK

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    Condition: New

    US$ 31.62

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    Quantity: Over 20 available

    PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

  • Language: English

    Published by Independently published, 2026

    9798243774215

    • Softcover
    • Print on Demand

    Seller: California Books, Miami, FL, U.S.A.California Books

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    US$ 30.00

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  • Language: English

    Published by Independently Published, 2026

    9798243774215

    • Softcover
    • Print on Demand

    Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    US$ 33.66

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    Paperback. Condition: new. Paperback. How many hours have you wasted following game development tutorials that only teach you how to click buttons in a bloated engine?Most aspiring developers fall into the "engine trap," where they learn a specific software's interface but never truly understand the code that makes a game tick. When the software updates or a bug appears deep in the "black box," they are left stranded. This disconnect between clicking and coding is exactly why so many promising projects never make it past the first prototype.Fundamental 2D Game Programming with Java is your path to independence. Instead of hiding behind pre-made tools, this book takes you under the hood to build a high-performance game engine from scratch using core Java library principles. You will master the logic of high-precision game loops, pixel-perfect collision detection, and dynamic sprite animation-all without relying on a single external dependency.By the end of this journey, you will have: Total Architectural Control: Build a threaded game loop that ensures smooth performance on any hardware.Deep Logic Mastery: Understand the "why" behind physics, coordinate systems, and arcade mechanics.Professional Polish: Implement state machines and audio mixers that give your games a commercial edge.Transferable Skills: Master principles of software engineering that apply to every engine and language in the industry.Stop being a user and start being a creator. Whether you want to build the next indie hit or secure a career in software engineering, the power to build from scratch is the ultimate competitive advantage.Are you ready to stop clicking and start creating? Grab your copy today and build your world from the first line of code! This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Language: English

    Published by Independently Published, 2026

    9798243774215

    • Softcover
    • Print on Demand

    Seller: CitiRetail, Stevenage, United KingdomCitiRetail

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    Condition: New

    US$ 36.21

    US$ 50.04 shipping 
    Ships from United Kingdom to U.S.A.

    Quantity: 1 available

    Paperback. Condition: new. Paperback. How many hours have you wasted following game development tutorials that only teach you how to click buttons in a bloated engine?Most aspiring developers fall into the "engine trap," where they learn a specific software's interface but never truly understand the code that makes a game tick. When the software updates or a bug appears deep in the "black box," they are left stranded. This disconnect between clicking and coding is exactly why so many promising projects never make it past the first prototype.Fundamental 2D Game Programming with Java is your path to independence. Instead of hiding behind pre-made tools, this book takes you under the hood to build a high-performance game engine from scratch using core Java library principles. You will master the logic of high-precision game loops, pixel-perfect collision detection, and dynamic sprite animation-all without relying on a single external dependency.By the end of this journey, you will have: Total Architectural Control: Build a threaded game loop that ensures smooth performance on any hardware.Deep Logic Mastery: Understand the "why" behind physics, coordinate systems, and arcade mechanics.Professional Polish: Implement state machines and audio mixers that give your games a commercial edge.Transferable Skills: Master principles of software engineering that apply to every engine and language in the industry.Stop being a user and start being a creator. Whether you want to build the next indie hit or secure a career in software engineering, the power to build from scratch is the ultimate competitive advantage.Are you ready to stop clicking and start creating? Grab your copy today and build your world from the first line of code! This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.