Game Design Intelligent Interaction (11 results)

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  • Language: English

    Published by Intechopen, 2020

    1838800093 / 9781838800093

    • Hardcover

    Seller: California Books, Miami, FL, U.S.A.California Books

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    US$ 154.00

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  • Language: English

    Published by Intechopen, 2020

    1838800093 / 9781838800093

    • Hardcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    US$ 154.50

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    Condition: New. In English.

  • Condition: New

    US$ 89.82

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    paperback. Condition: New. Pub. Date:2016-09-01 Pages:381 Language: Paperback Chinese Publisher: Tsinghua University press book system discusses the Arduino open source hardware development methods and 30 complete project development case. The book includes the following six parts: Arduino project design foundation. intelligent control class development case. life convenient class.

  • Language: English

    Published by IntechOpen, 2020

    1838800093 / 9781838800093

    • Hardcover
    • Print on Demand

    Seller: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US

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    HRD. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Language: English

    Published by IntechOpen, 2020

    1838800093 / 9781838800093

    • Hardcover
    • Print on Demand

    Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK

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    US$ 157.04

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    HRD. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Language: English

    Published by IntechOpen, 2020

    1838800093 / 9781838800093

    • Hardcover
    • Print on Demand

    Seller: moluna, Greven, Germanymoluna

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    Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. KlappentextrnrnThe book presents a collection of chapters that focus on the design, use, and evaluation of games and the application of gamification processes in serious learning scenarios. This is clearly the way of the future, as those technol.

  • Language: English

    Published by Intechopen Apr 2020, 2020

    1838800093 / 9781838800093

    • Hardcover
    • Print on Demand

    Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.

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    Buch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The book presents a collection of chapters that focus on the design, use, and evaluation of games and the application of gamification processes in serious learning scenarios. This is clearly the way of the future, as those technologies are currently being used to change the way we explore, learn, and share our knowledge with others. The field will evolve in the near future with the use of new delivery platforms, while various technologies will merge into more concrete media, including wearable multipurpose devices. This book presents a series of design and evaluation case studies enabling the reader to appreciate the complexity of the task in hand, sample different case studies, and appreciate how different requirements can be met using game design and evaluation theory, analysis, and implementation. 154 pp. Englisch.

  • Language: English

    Published by IntechOpen, 2020

    1838800093 / 9781838800093

    • Hardcover
    • Print on Demand

    Seller: THE SAINT BOOKSTORE, Southport, United KingdomTHE SAINT BOOKSTORE

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    Hardback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

  • Language: English

    Published by IntechOpen, 2020

    1838800093 / 9781838800093

    • Hardcover
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    Seller: preigu, Osnabrück, Germanypreigu

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    Buch. Condition: Neu. Game Design and Intelligent Interaction | Ioannis Deliyannis | Buch | Gebunden | Englisch | 2020 | IntechOpen | EAN 9781838800093 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu Print on Demand.

  • Language: English

    Published by Intechopen Apr 2020, 2020

    1838800093 / 9781838800093

    • Hardcover
    • Print on Demand

    Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000

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    Buch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -The book presents a collection of chapters that focus on the design, use, and evaluation of games and the application of gamification processes in serious learning scenarios. This is clearly the way of the future, as those technologies are currently being used to change the way we explore, learn, and share our knowledge with others. The field will evolve in the near future with the use of new delivery platforms, while various technologies will merge into more concrete media, including wearable multipurpose devices. This book presents a series of design and evaluation case studies enabling the reader to appreciate the complexity of the task in hand, sample different case studies, and appreciate how different requirements can be met using game design and evaluation theory, analysis, and implementation.Books on Demand GmbH, Überseering 33, 22297 Hamburg 154 pp. Englisch.

  • Language: English

    Published by Intechopen, 2020

    1838800093 / 9781838800093

    • Hardcover
    • Print on Demand

    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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    US$ 222.59

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    Buch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - The book presents a collection of chapters that focus on the design, use, and evaluation of games and the application of gamification processes in serious learning scenarios. This is clearly the way of the future, as those technologies are currently being used to change the way we explore, learn, and share our knowledge with others. The field will evolve in the near future with the use of new delivery platforms, while various technologies will merge into more concrete media, including wearable multipurpose devices. This book presents a series of design and evaluation case studies enabling the reader to appreciate the complexity of the task in hand, sample different case studies, and appreciate how different requirements can be met using game design and evaluation theory, analysis, and implementation.