Game Development Unreal Engine by Lynn Mitchell (5 results)

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  • Language: English

    Published by BPB Publications (edition ), 2022

    9355513445 / 9789355513441

    • Softcover

    Seller: BooksRun, Philadelphia, PA, U.S.A.BooksRun

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    Condition: Used - Very good

    US$ 20.74

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    Paperback. Condition: Very Good. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

  • Language: English

    Published by BPB Publications, 2022

    9355513445 / 9789355513441

    • Softcover

    Seller: Zoom Books East, Glendale Heights, IL, U.S.A.Zoom Books East

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    Condition: Used - Very good

    US$ 20.99

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    Condition: very_good. Book is in very good condition and may include minimal underlining highlighting. The book can also include "From the library of" labels. May not contain miscellaneous items toys, dvds, etc. . We offer 100% money back guarantee and 24 7 customer service.

  • Language: English

    Published by BPB Publications, 2023

    9355513445 / 9789355513441

    • Softcover

    Seller: Vedams eBooks (P) Ltd, New Delhi, IndiaVedams eBooks (P) Ltd

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    Condition: New

    US$ 28.90

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    Soft cover. Condition: New. Description Unreal Engine 5 is the latest game development engine released by Epic Games. This book is a learning path for beginners and professionals who want to use Unreal Engine 5 for game development. This book starts with the basic setup of Unreal Engine 5 and shows how to create fundamental objects of a game. After a quick review of mathematics used in game design, the book helps you to explore and work with Unreal Editor, the main environment for debugging and developing an app. It then explains how to develop a third-person game and customise game objects within the game. Furthermore, it will help you learn how to use data structures, implement event and event dispatchers, and user interfaces, and handle users' input data.br> By the end of this book, you will be able to develop your own games using Unreal Engine 5. What you will learn ● Learn how to make Meta sounds in Unreal Engine 5. ● Work with an advanced level of programming blueprints which is 'Event Handling' and 'Interface'. ● Get familiar with the advanced aspects of Game Objects, including more components with their own functionalities/events. Who this book is for If you are a beginner and want to develop your first game using Unreal Engine, then this book is for you. It is also for game developers who use Unity as the main game engine and now would like to switch to Unreal Engine 5. Table of Contents 1. What is Unreal Engine? 2. Math for Game Design 3. Editor Basics and Epic Launcher 4. Using Blueprints 5. Project Templates and User Interaction 6. Game Objects and Materials 7. Simple Data 8. Interfaces and Event Handling 9. Data Processing (Enum, Struct, Map, Data Tables) and Animation Instances 10. Game Objects (Advanced) and Serialisation 11. Audio and Particles 12. Packaging.

  • Language: English

    Published by BPB Publications, 2022

    9355513445 / 9789355513441

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Condition: New

    US$ 52.13

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    Paperback. Condition: Brand New. 336 pages. 9.25x7.50x0.76 inches. In Stock.

  • Language: English

    Published by BPB Publications, 2022

    9355513445 / 9789355513441

    • Softcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Condition: New

    US$ 60.79

    US$ 16.68 shipping 
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    Quantity: 1 available

    Paperback. Condition: Brand New. 336 pages. 9.25x7.50x0.76 inches. In Stock.