Game Programming Code Angel by Cunningham Mark (24 results)

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  • Language: English

    Published by Apress, 2019

    1484253043 / 9781484253045

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    Paperback. Condition: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

  • Language: English

    Published by Apress, 2019

    1484253043 / 9781484253045

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  • Language: English

    Published by Apress, 2019

    1484253043 / 9781484253045

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    Condition: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books.

  • Language: English

    Published by Apress 12/1/2019, 2019

    1484253043 / 9781484253045

    • Softcover

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    Paperback or Softback. Condition: New. Game Programming with Code Angel: Learn How to Code in Python on Raspberry Pi or PC. Book.

  • Language: English

    Published by Apress, 2019

    1484253043 / 9781484253045

    • Softcover

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  • Language: English

    Published by APress, US, 2019

    1484253043 / 9781484253045

    • Softcover

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    Paperback. Condition: New. Program in Python on a Raspberry Pi or PC by developing six computer games. Each game project is split into several chapters of the book. Rather than taking you through programming techniques as standalone concepts, this book explains concepts as they are used within a game.You'll learn about variables; integer, real, Boolean and string data types; conditional if statements; fixed loops and conditional loops; modularity; arrays and lists; and predefined functions. You'll also discover the PyGame library, which is popularly used in the development of 2D games.Key programming concepts are revisited in subsequent projects in the book to consolidate prior learning. Beyond teaching you how to code, this book explains the programming logic behind each project-exemplifying the process of designing and writing a computer game.All the projects in this book are supported by Code Angel (mycodeangel.com). Code Angel Code Angel largely serves students and new developersand the projects work by encouraging you to 'Learn.then play'. Taking this approach, you'll be able to build fun 2D games and enjoy playing them by yourself or with friends. Developing games in this way keeps you engaged, gives a purpose as you work through each project, and offers a sense of achievement when each game is finished.What You'll Learn Integrate the fundamentals of the Python 3 programming languageProgram fun, classic computer games you can then playDevelop computational thinking skills and abilities that can be applied to other venturesWho This Book Is ForStudents, hobbyists, new developers or anyone wishing to learn how to design and write computer games.…

  • Language: English

    Published by APress, US, 2019

    1484253043 / 9781484253045

    • Softcover

    Seller: Rarewaves.com USA, London, LONDO, United KingdomRarewaves.com USA

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    Paperback. Condition: New. Program in Python on a Raspberry Pi or PC by developing six computer games. Each game project is split into several chapters of the book. Rather than taking you through programming techniques as standalone concepts, this book explains concepts as they are used within a game.You'll learn about variables; integer, real, Boolean and string data types; conditional if statements; fixed loops and conditional loops; modularity; arrays and lists; and predefined functions. You'll also discover the PyGame library, which is popularly used in the development of 2D games.Key programming concepts are revisited in subsequent projects in the book to consolidate prior learning. Beyond teaching you how to code, this book explains the programming logic behind each project-exemplifying the process of designing and writing a computer game.All the projects in this book are supported by Code Angel (mycodeangel.com). Code Angel Code Angel largely serves students and new developersand the projects work by encouraging you to 'Learn.then play'. Taking this approach, you'll be able to build fun 2D games and enjoy playing them by yourself or with friends. Developing games in this way keeps you engaged, gives a purpose as you work through each project, and offers a sense of achievement when each game is finished.What You'll Learn Integrate the fundamentals of the Python 3 programming languageProgram fun, classic computer games you can then playDevelop computational thinking skills and abilities that can be applied to other venturesWho This Book Is ForStudents, hobbyists, new developers or anyone wishing to learn how to design and write computer games.…

  • Language: English

    Published by Apress, 2019

    1484253043 / 9781484253045

    • Softcover

    Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrelandKennys Bookshop and Art Galleries Ltd.

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    Condition: New. 2019. Paperback. . . . . .

  • Language: English

    Published by Apress, 2019

    1484253043 / 9781484253045

    • Softcover

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  • Language: English

    Published by Apress, 2019

    1484253043 / 9781484253045

    • Softcover

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    Paperback. Condition: Brand New. 177 pages. 9.25x6.00x0.50 inches. In Stock.

  • Language: English

    Published by Apress, 2019

    1484253043 / 9781484253045

    • Softcover

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  • Language: English

    Published by Apress, 2019

    1484253043 / 9781484253045

    • Softcover

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    Condition: New. 2019. Paperback. . . . . . Books ship from the US and Ireland.

  • Language: English

    Published by Apress, 2019

    1484253043 / 9781484253045

    • Softcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    Condition: New. In English.

  • Language: English

    Published by Apress, Incorporated, 2019

    1484253043 / 9781484253045

    • Softcover

    Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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    Condition: New. pp. XIII, 177 131 illus. 1 Edition NO-PA16APR2015-KAP.

  • Language: English

    Published by APress, US, 2019

    1484253043 / 9781484253045

    • Softcover

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    Paperback. Condition: New. Program in Python on a Raspberry Pi or PC by developing six computer games. Each game project is split into several chapters of the book. Rather than taking you through programming techniques as standalone concepts, this book explains concepts as they are used within a game.You'll learn about variables; integer, real, Boolean and string data types; conditional if statements; fixed loops and conditional loops; modularity; arrays and lists; and predefined functions. You'll also discover the PyGame library, which is popularly used in the development of 2D games.Key programming concepts are revisited in subsequent projects in the book to consolidate prior learning. Beyond teaching you how to code, this book explains the programming logic behind each project-exemplifying the process of designing and writing a computer game.All the projects in this book are supported by Code Angel (mycodeangel.com). Code Angel Code Angel largely serves students and new developersand the projects work by encouraging you to 'Learn.then play'. Taking this approach, you'll be able to build fun 2D games and enjoy playing them by yourself or with friends. Developing games in this way keeps you engaged, gives a purpose as you work through each project, and offers a sense of achievement when each game is finished.What You'll Learn Integrate the fundamentals of the Python 3 programming languageProgram fun, classic computer games you can then playDevelop computational thinking skills and abilities that can be applied to other venturesWho This Book Is ForStudents, hobbyists, new developers or anyone wishing to learn how to design and write computer games.…

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    Language: English

    Published by Apress, 2019

    1484253043 / 9781484253045

    • Softcover

    Seller: preigu, Osnabrück, Germanypreigu

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    Taschenbuch. Condition: Neu. Game Programming with Code Angel | Learn how to code in Python on Raspberry Pi or PC | Mark Cunningham | Taschenbuch | xiii | Englisch | 2019 | Apress | EAN 9781484253045 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.…

  • Language: English

    Published by APress, US, 2019

    1484253043 / 9781484253045

    • Softcover

    Seller: Rarewaves.com UK, London, United KingdomRarewaves.com UK

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    Paperback. Condition: New. Program in Python on a Raspberry Pi or PC by developing six computer games. Each game project is split into several chapters of the book. Rather than taking you through programming techniques as standalone concepts, this book explains concepts as they are used within a game.You'll learn about variables; integer, real, Boolean and string data types; conditional if statements; fixed loops and conditional loops; modularity; arrays and lists; and predefined functions. You'll also discover the PyGame library, which is popularly used in the development of 2D games.Key programming concepts are revisited in subsequent projects in the book to consolidate prior learning. Beyond teaching you how to code, this book explains the programming logic behind each project-exemplifying the process of designing and writing a computer game.All the projects in this book are supported by Code Angel (mycodeangel.com). Code Angel Code Angel largely serves students and new developersand the projects work by encouraging you to 'Learn.then play'. Taking this approach, you'll be able to build fun 2D games and enjoy playing them by yourself or with friends. Developing games in this way keeps you engaged, gives a purpose as you work through each project, and offers a sense of achievement when each game is finished.What You'll Learn Integrate the fundamentals of the Python 3 programming languageProgram fun, classic computer games you can then playDevelop computational thinking skills and abilities that can be applied to other venturesWho This Book Is ForStudents, hobbyists, new developers or anyone wishing to learn how to design and write computer games.…

  • Language: English

    Published by Apress, 2019

    1484253043 / 9781484253045

    • Softcover
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    Seller: Brook Bookstore On Demand, Napoli, NA, ItalyBrook Bookstore On Demand

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    Condition: new. Questo è un articolo print on demand.

  • Language: English

    Published by Apress Dez 2019, 2019

    1484253043 / 9781484253045

    • Softcover
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    Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.

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    Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware 192 pp. Englisch.

  • Language: English

    Published by Apress, Incorporated, 2019

    1484253043 / 9781484253045

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    Condition: New. Print on Demand pp. XIII, 177 131 illus.

  • Language: English

    Published by Apress, 2019

    1484253043 / 9781484253045

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    Kartoniert / Broschiert. Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Learn computer science concepts and Python programming via six engaging games&nbspGain an understanding of how to design and write your own computer gamesTake your development further&nbspwith the Code Angel website&nbsp.…

  • Language: English

    Published by Apress, 2019

    1484253043 / 9781484253045

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    Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering.

  • Language: English

    Published by Apress, Incorporated, 2019

    1484253043 / 9781484253045

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    Condition: New. PRINT ON DEMAND pp. XIII, 177 131 illus.

  • Language: English

    Published by Apress, Apress Dez 2019, 2019

    1484253043 / 9781484253045

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    Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 192 pp. Englisch.