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ISBN 10: 9355516436 ISBN 13: 9789355516435
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Published by BPB Publications, IN, 2024
ISBN 10: 9355516436 ISBN 13: 9789355516435
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ISBN 10: 9355516436 ISBN 13: 9789355516435
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Paperback. Condition: new. Paperback. This book is a comprehensive guide to creating interactive and engaging games, leveraging the capabilities of ChatGPT and other advanced AI technologies. The book starts with prompt engineering and system prompting, building a strong AI foundation for game development. It covers various game genres, from text adventures to 3D shooters, showing AI integration. Each chapter is designed to build on the previous one, ensuring a cohesive learning experience that gradually increases in complexity and depth. Readers will learn game development basics and creative techniques for immersive game worlds. They will use PyZork for text games and Streamlit for enhanced visuals. The book covers AI-generated assets, behavior-driven AI, and advanced topics like isometric world-building and voice-responsive games. Practical projects help readers create their unique games, while GPT agents and AI technologies showcase the future of gaming. Comprehensive guide on creating interactive games using ChatGPT and AI technologies. Covers prompt engineering, various game genres, AI integration, PyZork for text games, Streamlit for visuals, AI-generated assets, behavior-driven AI, isometric world-building, and voice-responsive games. Practical projects and GPT agents showcase future of gaming. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Language: English
Published by BPB Publications, IN, 2024
ISBN 10: 9355516436 ISBN 13: 9789355516435
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ISBN 10: 9355516436 ISBN 13: 9789355516435
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Published by BPB Publications, New Delhi, 2024
ISBN 10: 9355516436 ISBN 13: 9789355516435
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Paperback. Condition: new. Paperback. This book is a comprehensive guide to creating interactive and engaging games, leveraging the capabilities of ChatGPT and other advanced AI technologies. The book starts with prompt engineering and system prompting, building a strong AI foundation for game development. It covers various game genres, from text adventures to 3D shooters, showing AI integration. Each chapter is designed to build on the previous one, ensuring a cohesive learning experience that gradually increases in complexity and depth. Readers will learn game development basics and creative techniques for immersive game worlds. They will use PyZork for text games and Streamlit for enhanced visuals. The book covers AI-generated assets, behavior-driven AI, and advanced topics like isometric world-building and voice-responsive games. Practical projects help readers create their unique games, while GPT agents and AI technologies showcase the future of gaming. Comprehensive guide on creating interactive games using ChatGPT and AI technologies. Covers prompt engineering, various game genres, AI integration, PyZork for text games, Streamlit for visuals, AI-generated assets, behavior-driven AI, isometric world-building, and voice-responsive games. Practical projects and GPT agents showcase future of gaming. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Language: English
Published by BPB Publications, IN, 2024
ISBN 10: 9355516436 ISBN 13: 9789355516435
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Taschenbuch. Condition: Neu. Learn Python Game Development with ChatGPT | Techniques for creating engaging games with generative AI (English Edition) | Micheal Lanham | Taschenbuch | Englisch | 2024 | BPB Publications | EAN 9789355516435 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.