Learning Developing Games Unity 2020 by Ferrone Harrison (47 results)

- Softcover
Seller: ZBK Books, Carlstadt, NJ, U.S.A.ZBK Books
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- Softcover
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- Softcover
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- Softcover
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- Softcover
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- Softcover
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- Softcover
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- Softcover
Seller: ThriftBooks-Dallas, Dallas, TX, U.S.A.ThriftBooks-Dallas
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- Softcover
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- Softcover
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- Softcover
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- Softcover
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- Softcover
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paperback. Condition: Good. Marks on edge * Crease on cover and a few pages*.

- Softcover
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Paperback. Condition: Very Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or limited writing/highlighting. We ship orders daily and Customer Service is our top priority.

- Softcover
Seller: HPB-Red, Dallas, TX, U.S.A.HPB-Red
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- Softcover
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- Softcover
Seller: HPB Inc., Dallas, TX, U.S.A.HPB Inc.
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paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority.

- Softcover
Seller: WeBuyBooks, Rossendale, LANCS, United KingdomWeBuyBooks
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Condition: Like New. Most items will be dispatched the same or the next working day. An apparently unread copy in perfect condition. Dust cover is intact with no nicks or tears. Spine has no signs of creasing. Pages are clean and not marred by notes or folds of any kind.

- Softcover
Seller: HPB-Ruby, Dallas, TX, U.S.A.HPB-Ruby
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Paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority.

Language: English
Published by Packt Publishing Limited, United Kingdom, Birmingham, 2020
- Softcover
Seller: WorldofBooks, Goring-By-Sea, WS, United KingdomWorldofBooks
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Paperback. Condition: Very Good. Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guide Key Features Understand C# programming basics, terminology, and coding best practices Put your knowledge of C# concepts into practice by building a fun a…nd playable game Come away with a clear direction for taking your C# programming and Unity game development skills to the next level Book DescriptionOver the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity. This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, youll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once youve got to grips with C# programming, youll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, youll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level. By the end of this book, youll be able to leverage the C# language to build your own real-world Unity game development projects.What you will learn Discover easy-to-follow steps and examples for learning C# programming fundamentals Get to grips with creating and implementing scripts in Unity Create basic game mechanics such as player controllers and shooting projectiles using C# Understand the concepts of interfaces and abstract classes Leverage the power of the latest C# features to solve complex programming problems Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts Explore the basics of artificial intelligence (AI) for games and implement them to control enemy behavior Who this book is forIf youre a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prior experience in programming or Unity is not required. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Published by Packt Publishing
- Softcover
Seller: Academic Book Solutions, Medford, NY, U.S.A.Academic Book Solutions
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Add to basketpaperback. Condition: LikeNew. Used Like New, no missing pages, no damage to binding, may have a remainder mark.

- Softcover
Seller: Textbooks_Source, Columbia, MO, U.S.A.Textbooks_Source
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paperback. Condition: Good. 5th ed. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).

- Softcover
Seller: Half Price Books Inc., Dallas, TX, U.S.A.Half Price Books Inc.
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US$ 27.49
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paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority.

- Softcover
Seller: Textbooks_Source, Columbia, MO, U.S.A.Textbooks_Source
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paperback. Condition: New. 5th ed. Ships in a BOX from Central Missouri! UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).

- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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Condition: As New. Unread book in perfect condition.

- Softcover
Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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Condition: New.

- Softcover
Seller: Indiana Book Company, Marion, IN, U.S.A.Indiana Book Company
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Condition: Very Good. Ships same or next business day with delivery confirmation. Used - Very Good Expedited shipping available.

- Softcover
Seller: Books Puddle, New York, NY, U.S.A.Books Puddle
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Condition: New. pp. 409 5th Edition.

- Softcover
Seller: California Books, Miami, FL, U.S.A.California Books
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Condition: New.

- Softcover
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
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Paperback. Condition: new. Paperback. Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guideKey FeaturesUnderstand C# programming basics, terminology, and coding best practicesPut your knowledge of C# concepts into practice by building a fun… and playable gameCome away with a clear direction for taking your C# programming and Unity game development skills to the next levelBook DescriptionOver the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, youll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once youve got to grips with C# programming, youll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, youll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.By the end of this book, youll be able to leverage the C# language to build your own real-world Unity game development projects.What you will learnDiscover easy-to-follow steps and examples for learning C# programming fundamentalsGet to grips with creating and implementing scripts in UnityCreate basic game mechanics such as player controllers and shooting projectiles using C#Understand the concepts of interfaces and abstract classesLeverage the power of the latest C# features to solve complex programming problemsBecome familiar with stacks, queues, exceptions, error handling, and other core C# conceptsExplore the basics of artificial intelligence (AI) for games and implement them to control enemy behaviorWho this book is forIf youre a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prior experience in programming or Unity is not required. This fifth edition of the popular C# guide helps you learn the building blocks of C# language, right from variables to classes and exception handling. After getting to grips with the basics of C# programming, it takes you through the world of Unity game development and how you can apply C# knowledge using game development examples. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.