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Published by Taylor & Francis Ltd, 2024
ISBN 10: 0367527715 ISBN 13: 9780367527716
Language: English
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Published by Taylor & Francis Ltd, London, 2024
ISBN 10: 0367527715 ISBN 13: 9780367527716
Language: English
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Add to basketPaperback. Condition: new. Paperback. This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. This book covers the mathematical concepts commonly used in game development while providing opportunities to apply these concepts in the industry-standard Unity game engine.Most chapters cover mathematical concepts commonly used in game development, a downloadable game project that will provide a context to apply the math concepts learned, exercises for readers to practice the math concepts covered, and challenges for readers to further practice applying those concepts.This book will be ideal for any game development student looking to gain a grounding in the most relevant mathematical concepts to support their trade. It will also be useful as a stepping stone to digesting more advanced mathematical concepts for game development. This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. The book covers mathematical concepts commonly used in game development while providing application of the concepts in the industry-standard Unity game engine. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
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Published by Taylor & Francis Ltd, 2024
ISBN 10: 1032701420 ISBN 13: 9781032701424
Language: English
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Published by Taylor & Francis Ltd, London, 2024
ISBN 10: 1032701420 ISBN 13: 9781032701424
Language: English
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Add to basketHardcover. Condition: new. Hardcover. This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. This book covers the mathematical concepts commonly used in game development while providing opportunities to apply these concepts in the industry-standard Unity game engine.Most chapters cover mathematical concepts commonly used in game development, a downloadable game project that will provide a context to apply the math concepts learned, exercises for readers to practice the math concepts covered, and challenges for readers to further practice applying those concepts.This book will be ideal for any game development student looking to gain a grounding in the most relevant mathematical concepts to support their trade. It will also be useful as a stepping stone to digesting more advanced mathematical concepts for game development. This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. The book covers mathematical concepts commonly used in game development while providing application of the concepts in the industry-standard Unity game engine. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
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Add to basketPAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Published by Taylor & Francis Ltd, 2024
ISBN 10: 0367527715 ISBN 13: 9780367527716
Language: English
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Add to basketCondition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Jacob Enfield is a research faculty member at George Mason University where he teaches game programming in the Computer Game Design program and conducts research at the Virginia Serious Game Institute. Jacob has worked professionally as .
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Add to basketTaschenbuch. Condition: Neu. Mathematics of Game Development | A Collection of Applied Lessons | Jacob Enfield | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2024 | CRC Press | EAN 9780367527716 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
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Add to basketTaschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. The book covers mathematical concepts commonly used in game development while providing application of the concepts in the industry-standard Unity game engine.