Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Condition: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Condition: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.
Seller: HPB-Red, Dallas, TX, U.S.A.
Hardcover. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Seller: Goodwill of Greater Milwaukee and Chicago, Racine, WI, U.S.A.
Condition: acceptable. Book is considered to be in acceptable condition. The actual cover image may not match the stock photo. Book may have one or more of the following defects: noticeable wear on the cover dust jacket or spine; curved, dog eared or creased page s ; writing or highlighting inside or on the edges; sticker s or other adhesive on cover; CD DVD may not be included; and book may be a former library copy.
Seller: GridFreed, San Diego, CA, U.S.A.
hardcover. Condition: New. In shrink wrap. Looks like an interesting title!
Condition: Bueno. : Este libro ilustra los conceptos matemáticos que un desarrollador de juegos necesitaría para desarrollar un motor 3D de calidad profesional. Aunque el libro está orientado a aplicaciones en el desarrollo de juegos, muchos de los temas atraen a intereses generales en gráficos 3D. Comienza en un nivel bastante básico en áreas como la geometría vectorial y el álgebra lineal, y luego avanza a temas más avanzados en 3D. EAN: 9781584500377 Tipo: Libros Categoría: Tecnología Título: Mathematics for 3D Game Programming and Computer Graphics Autor: Eric Lengyel Editorial: Charles River Media Idioma: en Páginas: 382 Formato: tapa dura.
Seller: bmyguest books, Toronto, ON, Canada
Hardcover. Condition: Very Good. 2nd Edition. Hardcover Binding. The Text Is Clean. 551 Pages With The Index. In Very Good Condition. This Book Is Not Signed. 2Nd Edition.We will state signed at the description section. we confirm they are signed via email or stated in the description box. - Specializing in academic, collectiblle and historically significant, providing the utmost quality and customer service satisfaction. For any questions feel free to email us.
Seller: GoldBooks, Denver, CO, U.S.A.
Hardcover. Condition: new. New Copy. Customer Service Guaranteed.
Language: English
Published by Cengage Learning, Inc, United States, Hingham, 2001
ISBN 10: 1584500379 ISBN 13: 9781584500377
Seller: WorldofBooks, Goring-By-Sea, WS, United Kingdom
Paperback. Condition: Very Good. This resource illustrates the mathematics that a game programmer would need to develop a professional-quality 3D engine. The book starts at a fairly basic level in each of several areas such as vector geometry, modern algebra, and physics, and then progresses to somewhat more advanced topics. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure "gaps" in the theory. The book discusses applications in the context of the OpenGL architecture. It assumes basic understanding of matrix algebra, trigonometry, and calculus, and concentrates on key math topics for programming game engines and computer graphics. Included are exercise sets which should allow the book to be used as a textbook. The book discusses applications in the context of the OpenGL architecture due to its cross-platform nature with references to certain 3D hardware such as the GeForce from Nvidia and the Radeon from ATI Presents mathematical theory and subsequently provides examples using practical applications. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Seller: BennettBooksLtd, Los Angeles, CA, U.S.A.
hardcover. Condition: New. In shrink wrap. Looks like an interesting title!
Language: English
Published by Cengage Learning PTR, 2011
ISBN 10: 1435458869 ISBN 13: 9781435458864
Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Condition: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Language: English
Published by Cengage Learning PTR, 2011
ISBN 10: 1435458869 ISBN 13: 9781435458864
Seller: HPB-Red, Dallas, TX, U.S.A.
Hardcover. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Seller: BennettBooksLtd, Los Angeles, CA, U.S.A.
hardcover. Condition: New. In shrink wrap. Looks like an interesting title!
Seller: GoldBooks, Denver, CO, U.S.A.
Hardcover. Condition: new. New Copy. Customer Service Guaranteed.
Seller: Revaluation Books, Exeter, United Kingdom
US$ 96.29
Quantity: 1 available
Add to basketHardcover. Condition: Brand New. 2nd edition. 500 pages. 9.50x7.50x1.50 inches. In Stock.
Language: English
Published by Cengage Learning, Inc, 2012
ISBN 10: 1435458869 ISBN 13: 9781435458864
Seller: BoundlessBookstore, Wallingford, United Kingdom
US$ 124.43
Quantity: 1 available
Add to basketHardcover. Condition: Good. Good condition book without dust jacket. Boards are clean with light wear. Slight bumping to spine end. Book has clean and bright contents.
Language: English
Published by Cengage Learning PTR, 2011
ISBN 10: 1435458869 ISBN 13: 9781435458864
Seller: GoldBooks, Denver, CO, U.S.A.
Hardcover. Condition: new. New Copy. Customer Service Guaranteed.