Published by Bloomsbury Publishing PLC, 2015
ISBN 10: 1472572009 ISBN 13: 9781472572004
Language: English
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Ireland
US$ 49.80
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Add to basketCondition: New. Series: Required Reading Range. Num Pages: 288 pages, 200 color illus. BIC Classification: UGN. Category: (U) Tertiary Education (US: College). Dimension: 212 x 270 x 20. Weight in Grams: 1076. . 2015. Paperback. . . . .
Published by Bloomsbury Publishing PLC, 2015
ISBN 10: 1472572009 ISBN 13: 9781472572004
Language: English
Seller: Kennys Bookstore, Olney, MD, U.S.A.
Condition: New. Series: Required Reading Range. Num Pages: 288 pages, 200 color illus. BIC Classification: UGN. Category: (U) Tertiary Education (US: College). Dimension: 212 x 270 x 20. Weight in Grams: 1076. . 2015. Paperback. . . . . Books ship from the US and Ireland.
Published by Bloomsbury Publishing PLC, 2015
ISBN 10: 1472572009 ISBN 13: 9781472572004
Language: English
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
US$ 56.54
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Add to basketPaperback / softback. Condition: New. New copy - Usually dispatched within 4 working days. 1110.
Seller: Revaluation Books, Exeter, United Kingdom
US$ 54.93
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Add to basketPaperback. Condition: Brand New. 288 pages. 10.25x8.00x0.75 inches. In Stock.
Published by Bloomsbury Publishing PLC Nov 2015, 2015
ISBN 10: 1472572009 ISBN 13: 9781472572004
Language: English
Seller: AHA-BUCH GmbH, Einbeck, Germany
US$ 76.95
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Add to basketTaschenbuch. Condition: Neu. Neuware - If you need a fun, hands-on introduction to core animation techniques - then look no further! Heather Freeman guides you through a wide range of practical projects, helping you establish and build skills in narrative animation, motion graphics and visual effects.Each chapter begins by summarizing historical and theoretical concerns and connecting them with current practice and applications - all beautifully illustrated with stills from classic commercial and independent films, as well as contemporary examples from student work. Having established this context, the remainder of the chapter focuses on walking readers through their own creative projects. Topics covered include early animation technologies and techniques, scenes and staging, character animation, animated type, visual effects and motion graphics, pre- through post-production and experimental approaches to motion graphics. Dozens of sample files are available online, for experimentation and to get readers started on each exercise. The companion website also includes example animations as well as links to recommended software tutorials, recommended artist websites, blogs and animation channels.