Paranoia Service (3 results)

- Softcover
Seller: Chris Korczak, Bookseller, IOBA, Easthampton, MA, U.S.A.Chris Korczak, Bookseller, IOBA
Contact seller5-star sellerCondition: Used - Very good
US$ 51.00
US$ 3.99 shippingShips within U.S.A.Quantity: 1 available
paperback. Condition: Very Good. Very mild shelfwear. I note every flaw I find, so buy with confidence.
More imagesPublished by Mongoose Publishing, 2005
- Softcover
- First Edition
Seller: Chapter House Books (Member of the PBFA), Sherborne, United KingdomChapter House Books (Member of the PBFA)
Contact seller5-star sellerAssociation member: PBFA
Condition: Used
US$ 30.03
US$ 34.46 shippingShips from United Kingdom to U.S.A.Quantity: 1 available
Add to basket1st Edition. Very good Paperback. Edges bumped, corners creased. Please email for exact postage quote and information on any available discounts.
Published by Mongoose Publishing, 1999
- Softcover
Seller: Noble Knight Games, Fitchburg, WI, U.S.A.Noble Knight Games
Contact seller5-star sellerCondition: Used - Very good
US$ 90.00
US$ 5.95 shippingShips within U.S.A.Quantity: 1 available
Add to basketSoftcover. Condition: Very Good. Mongoose Publishing Paranoia XP Service, Service! (VG+) Manufacturer: Mongoose Publishing Product Line: Paranoia XP Type: Softcover Code: MGP6639 Copyright Date: 2005 Page Count: 128 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: Are you being served? The 128-page PARANOIA supplement 'Service, Service!' enlivens your game with detailed depictions of the eight sprawling service groups in Alpha Complex. Actually, 'enlivens' is the wrong word for these stultifying bureaucracies -- how about 'complicates' or even 'utterly disarranges'? 'Service, Service!' gives you new service firms, interesting personnel to torment players, new 'mandates' duties to make service groups more important and EIGHT Classic-style missions, one for each group. Send your Troubleshooters into a Power Services generator facility that accidentally duplicates them. Have them teach sensitivity therapy to hardened Vulture Warriors. Make them train their own mechanical replacements, R&D's advanced 'Troublebots'. Along the way they'll try to appease surly vending machines, protect a rock star from his not-so-loving fans and learn, at long last, exactly how many Troubleshooters it takes to change a light bulb. For all your service group needs (or at least the ones we feel like providing right now), take a number, fill out all appropriate forms in sextuplicate and, when you're called, buy 'Service, Service!'.…